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Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Chapter 3, Problem 14PE
Program Plan Intro
Letter Class
Program plan:
Letter.java:
- Define the class “Letter”.
- Declare required variables.
- Define the parameterized constructor.
- Initialize the values.
- Concatenate the first line “Dear” and “toName”.
- Give function to add the lines.
- Concatenate the lines using “concat ()” method.
- Finally return the whole letter by using the method “getText ()”.
LetterPrinter.java:
- Define the class “LetterPrinter”.
- Define the method “main ()”.
- Create an object for “Letter” class and pass the sender name, and receiver name.
- Add the lines by using the function “addLine ()”.
- Get and print the complete letter by calling the function “getText ()”.
- Define the method “main ()”.
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Chapter 3 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 3.1 - Supply the body of a method public void unclick()...Ch. 3.1 - Suppose you use a class Clock with private...Ch. 3.1 - Consider the Counter class. A counter’s value...Ch. 3.1 - Prob. 4SCCh. 3.1 - Suppose you are working in a company that produces...Ch. 3.2 - Prob. 6SCCh. 3.2 - Prob. 7SCCh. 3.2 - Suppose you want a more powerful bank account...Ch. 3.2 - Suppose we enhance the BankAccount class so that...Ch. 3.2 - Why is the following documentation comment...
Ch. 3.3 - Suppose we modify the BankAccount class so that...Ch. 3.3 - Why does the following code not succeed in robbing...Ch. 3.3 - The Rectangle class has four instance variables:...Ch. 3.3 - Give a possible implementation of the translate...Ch. 3.4 - Prob. 15SCCh. 3.4 - Prob. 16SCCh. 3.5 - Consider a Car class that simulates fuel...Ch. 3.5 - Trace the following method calls:
Car myCar =...Ch. 3.5 - Prob. 19SCCh. 3.5 - Prob. 20SCCh. 3.6 - Prob. 21SCCh. 3.6 - Why was it necessary to introduce the local...Ch. 3.6 - Prob. 23SCCh. 3.7 - Prob. 24SCCh. 3.7 - Prob. 25SCCh. 3.7 - Prob. 26SCCh. 3.8 - Prob. 27SCCh. 3.8 - Prob. 28SCCh. 3.8 - Prob. 29SCCh. 3 - Prob. 1RECh. 3 - Prob. 2RECh. 3 - Instance variables are a part of the hidden...Ch. 3 - Prob. 4RECh. 3 - Prob. 5RECh. 3 - Prob. 6RECh. 3 - Prob. 7RECh. 3 - Show that the BankAccount (double initialBalance)...Ch. 3 - Why does the BankAccount class not have a reset...Ch. 3 - What happens in our implementation of the...Ch. 3 - What is the this reference? Why would you use it?
Ch. 3 - Prob. 12RECh. 3 - Prob. 13RECh. 3 - Prob. 14RECh. 3 - Consider the following implementation of a class...Ch. 3 - Consider the following implementation of a class...Ch. 3 - Provide a unit test class for the Counter class in...Ch. 3 - Read Exercise E3.12, but do not implement the Car...Ch. 3 - Prob. 19RECh. 3 - Prob. 20RECh. 3 - Using the object tracing technique described in...Ch. 3 - Design a modification of the BankAccount class in...Ch. 3 - Suppose you want to extend the car viewer program...Ch. 3 - Explain why the calls to the getWidth and...Ch. 3 - Prob. 25RECh. 3 - We want to add a button to the tally counter in...Ch. 3 - Simulate a tally counter that can be used to admit...Ch. 3 - Prob. 3PECh. 3 - Prob. 4PECh. 3 - Change the public interface of the circuit class...Ch. 3 - Write a BankAccountTester class whose main method...Ch. 3 - Add a method
public void addInterest(double...Ch. 3 - Prob. 8PECh. 3 - Add a method printReceipt to the CashRegister...Ch. 3 - After closing time, the store manager would like...Ch. 3 - Implement a class Employee. An employee has a name...Ch. 3 - Prob. 12PECh. 3 - Implement a class Product. A product has a name...Ch. 3 - Prob. 14PECh. 3 - Prob. 15PECh. 3 - Prob. 16PECh. 3 - Prob. 17PECh. 3 - Prob. 18PECh. 3 - Prob. 19PECh. 3 - Prob. 20PECh. 3 - Prob. 21PECh. 3 - Prob. 22PECh. 3 - Write a program to plot the string “HELLO”, using...Ch. 3 - Write a program that displays the Olympic rings....Ch. 3 - Prob. 25PECh. 3 - Prob. 1PPCh. 3 - Support computing sales tax in the CashRegister...Ch. 3 - Implement a class Balloon. A balloon starts out...Ch. 3 - Prob. 4PPCh. 3 - Prob. 5PPCh. 3 - Prob. 6PPCh. 3 - Implement a class Student. For the purpose of this...Ch. 3 - Prob. 8PPCh. 3 - Write a program that draws three stars like the...Ch. 3 - Prob. 10PPCh. 3 - Implement a VotingMachine class that can be used...Ch. 3 - In this project, you will enhance the BankAccount...Ch. 3 - In this project, you will explore an...
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