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Chapter 28, Problem 28.11PE

(Revise Listing 28.14, NineTail.java) The program in Listing 28.14 lets the user enter an input for the nine tails problem from the console and displays the result on the console. Write a program that lets the user set an initial state of the nine coins (see Figure 28.22a) and click the Solve button to display the solution, as shown in Figure 28.22b. Initially, the user can click the mouse button to flip a coin. Set a red color on the flipped cells.

Chapter 28, Problem 28.11PE, (Revise Listing 28.14, NineTail.java) The program in Listing 28.14 lets the user enter an input for

FIGURE 28.22 The program solves the nine tails problem. Source: Copyright © 1995–2016 Oracle and/or its affiliates. All rights reserved. Used with permission.

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Chapter 28 Solutions

MyLab Programming with Pearson eText -- Access Card -- for Introduction to Java Programming and Data Structures, Comprehensive Version

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