C How to Program (8th Edition)
C How to Program (8th Edition)
8th Edition
ISBN: 9780133976892
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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Chapter 22, Problem 22.31E
Program Plan Intro

Program Plan-

  • To define a function first which throws an exception.
  • To define four more functions and make them call the previous function i.e. create a nested function. For example, the function second calls the function first and so on.
  • Use a catch handler to catch the exception and display the result.

Summary Introduction- The program throws an exception in the deeply nested function and catches in the main.

Program Description- The purpose of the program to throw an exception in the deeply nested function and catches in the main.

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(Stack Unwinding) Write a program that throws an exception from a deeply nested function and still has the catch handler following the try block enclosing the initial call in main catchthe exception.
10) In C++, try-catch blocks can be nested. Also, an exception can be thrown again using “throw; ” true or false 8) Exceptions are run-time anomalies or abnormal conditions that a program encounters during its execution true or false
Instructions: Exception handing Add exception handling to this game (try, catch, throw). You are expected to use the standard exception classes to try functions, throw objects, and catch those objects when problems occur.  At a minimum, you should have your code throw an invalid_argument object when data from the user is wrong.    File GamePurse.h: class GamePurse { // data int purseAmount; public: // public functions GamePurse(int); void Win(int); void Loose(int); int GetAmount(); };   File GamePurse.cpp: #include "GamePurse.h" // constructor initilaizes the purseAmount variable GamePurse::GamePurse(int amount){      purseAmount = amount; } // function definations // add a winning amount to the purseAmount void GamePurse:: Win(int amount){      purseAmount+= amount; } //  deduct an amount from the purseAmount. void  GamePurse:: Loose(int amount){      purseAmount-= amount; }   // return the value of purseAmount. int GamePurse::GetAmount(){      return purseAmount; }   File…
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