A bullet is fired through a board 10.0 cm thick in such a way that the bullet’s line of motion is perpendicular to the face of the board. If the initial speed of the bullet is 4.00 × 102 m/s and it emerges from the other side of the board with a speed of 3.00 × 102 m/s, find (a) the acceleration of the bullet as it passes through the board and (b) the total time the bullet is in contact with the board.
Displacement, Velocity and Acceleration
In classical mechanics, kinematics deals with the motion of a particle. It deals only with the position, velocity, acceleration, and displacement of a particle. It has no concern about the source of motion.
Linear Displacement
The term "displacement" refers to when something shifts away from its original "location," and "linear" refers to a straight line. As a result, “Linear Displacement” can be described as the movement of an object in a straight line along a single axis, for example, from side to side or up and down. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Non-contact sensors such as LVDTs and other linear location sensors can calculate linear displacement. Linear displacement is usually measured in millimeters or inches and may be positive or negative.
A bullet is fired through a board 10.0 cm thick in such a way that the bullet’s line of motion is perpendicular to the face of the board. If the initial speed of the bullet is 4.00 × 102 m/s and it emerges from the other side of the board with a speed of 3.00 × 102 m/s,
find (a) the acceleration of the bullet as it passes through the board and (b) the total time the bullet is in contact with the board.
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