
Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Question
Chapter 17, Problem 1PP
Program Plan Intro
Implementing binary tree
Program plan:
BinaryTree.java:
- Define a class “BinaryTree”
- Declare the variable root using Node.
- Define the “Visitor()” interface.
- Define a “visit()” method to visit the data.
- Define a “Node” class.
- Declare the variables.
- Define a “size()” function.
- This computes the size of the subtree.
- Define a BinaryTree() constructor.
- This generates an empty tree.
- Define a parameterized constructor “BinaryTree()”.
- This generates a tree with one node.
- Define a “addSubtree()” method.
- This function adds a node to the subtree.
- Define a “size()” function.
- This computes the size of the tree.
- Returns the number of nodes in the tree.
- Define a “inorder()” function for both one node and multiple node.
- This orders the tree in inorder manner.
TreeTester.java:
- Define a class “TreeTester”.
- Define “main()”
- Create objects for “BinaryTree”.
- Adding nodes to “BinaryTree”.
- Printing the size of tree using “size()” function.
- Call the “Inorder()” function and printing the tree in inorder form.
- Define “main()”
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Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
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we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
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.NET Interactive
Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 17 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 17.1 - Prob. 1SCCh. 17.1 - Prob. 2SCCh. 17.1 - Prob. 3SCCh. 17.1 - Prob. 4SCCh. 17.1 - Prob. 5SCCh. 17.1 - Prob. 6SCCh. 17.1 - Prob. 7SCCh. 17.2 - Prob. 8SCCh. 17.2 - Prob. 9SCCh. 17.2 - Prob. 10SC
Ch. 17.2 - Prob. 11SCCh. 17.2 - Prob. 12SCCh. 17.3 - Prob. 13SCCh. 17.3 - Prob. 14SCCh. 17.3 - Prob. 15SCCh. 17.3 - Prob. 16SCCh. 17.3 - Prob. 17SCCh. 17.3 - Prob. 18SCCh. 17.4 - Prob. 19SCCh. 17.4 - Prob. 20SCCh. 17.4 - Prob. 21SCCh. 17.4 - Prob. 22SCCh. 17.4 - Prob. 23SCCh. 17.4 - Prob. 24SCCh. 17.5 - Prob. 25SCCh. 17.5 - Prob. 26SCCh. 17.5 - Prob. 27SCCh. 17.5 - Prob. 28SCCh. 17.5 - Prob. 29SCCh. 17.5 - Prob. 30SCCh. 17.6 - Prob. 31SCCh. 17.6 - Prob. 32SCCh. 17.6 - Prob. 33SCCh. 17.6 - Prob. 34SCCh. 17.6 - Prob. 35SCCh. 17.7 - Prob. 36SCCh. 17.7 - Prob. 37SCCh. 17.7 - Prob. 38SCCh. 17.7 - Prob. 39SCCh. 17.7 - Prob. 40SCCh. 17 - Prob. 1RECh. 17 - Prob. 2RECh. 17 - Prob. 3RECh. 17 - Prob. 4RECh. 17 - Prob. 5RECh. 17 - Prob. 6RECh. 17 - Prob. 7RECh. 17 - Prob. 8RECh. 17 - Prob. 9RECh. 17 - Prob. 10RECh. 17 - Prob. 11RECh. 17 - Prob. 12RECh. 17 - Prob. 13RECh. 17 - Prob. 14RECh. 17 - Prob. 16RECh. 17 - Prob. 18RECh. 17 - Prob. 19RECh. 17 - Prob. 20RECh. 17 - Prob. 21RECh. 17 - Prob. 22RECh. 17 - Prob. 23RECh. 17 - Prob. 24RECh. 17 - Prob. 25RECh. 17 - Prob. 26RECh. 17 - Prob. 27RECh. 17 - Prob. 28RECh. 17 - Prob. 1PECh. 17 - Prob. 2PECh. 17 - Prob. 3PECh. 17 - Prob. 4PECh. 17 - Prob. 5PECh. 17 - Prob. 6PECh. 17 - Prob. 7PECh. 17 - Prob. 8PECh. 17 - Prob. 9PECh. 17 - Prob. 10PECh. 17 - Prob. 11PECh. 17 - Prob. 12PECh. 17 - Prob. 13PECh. 17 - Prob. 1PPCh. 17 - Prob. 2PPCh. 17 - Prob. 3PPCh. 17 - Prob. 4PPCh. 17 - Prob. 5PPCh. 17 - Prob. 6PPCh. 17 - Prob. 7PPCh. 17 - Prob. 8PPCh. 17 - Prob. 9PPCh. 17 - Prob. 10PPCh. 17 - Prob. 11PP
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- Please answer Java OOP Questions.arrow_forward.NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forwardNeed help with this in python!arrow_forward
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