Starting Out with Programming Logic and Design (4th Edition)
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 15.2, Problem 15.9CP
Program Plan Intro

Component:

The items from toolbox which appear in a program’s graphical user interface are referred as components.

  • The GUI components are also referred as control and widgets.
  • Some of the common GUI components are listed below:
    • Button – Button is a component which causes action to occur at that time of user click that button.
    • Label – Label is place which displays the text.
    • Text box – Text box is an area to type the single line input from user.
    • Check box – Check box is a component which is like a box that can be checked or unchecked.
    • Radio button – Radio button is a component which can be either select or deselect the button.
    • Combo box – Combo box is a component which is displays the list of item in drop-down format.
    • List box – List box is a component display the list of items.
    • Slider – Slider is a component which enables the user to choose a value by moving slider.

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Refer to page 75 for graph-related problems. Instructions: • Implement a greedy graph coloring algorithm for the given graph. • Demonstrate the steps to assign colors while minimizing the chromatic number. • Analyze the time complexity and limitations of the approach. Link [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qoHazb9tC440 AZF/view?usp=sharing]
Refer to page 150 for problems on socket programming. Instructions: • Develop a client-server application using sockets to exchange messages. • Implement both TCP and UDP communication and highlight their differences. • Test the program under different network conditions and analyze results. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]
Refer to page 80 for problems on white-box testing. Instructions: • Perform control flow testing for the given program, drawing the control flow graph (CFG). • Design test cases to achieve statement, branch, and path coverage. • Justify the adequacy of your test cases using the CFG. Link: [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qo Hazb9tC440 AZF/view?usp=sharing]

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Starting Out with Programming Logic and Design (4th Edition)

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