
Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Question
Chapter 14, Problem 7PP
Program Plan Intro
To implement radix sort
Program plan:
- In the file “ArrayUtil.java”, import necessary package, and create a class “ArrayUtil”,
- Create “Random” object.
- Define the method “randomIntArray()”to create an array filled with random values.
- Define the method “swap()” to swap two entries of an array.
- In the file “StopWatch.java”, create a class “StopWatch”,
- Declare private variable.
- Define the constructor to construct a stopwatch that is in the stopped state and has no time accumulated.
- Define the method “start()” to start the stopwatch, and time starts accumulating now.
- Define the method “stop()” to stop the stopwatch, and time stops accumulating and is added to the elapsed time.
- Define the method “getElapsedTime()” to return the total elapsed time.
- Define the method “reset()” to stop the watch and resets the elapsed time to 0.
- In the file “Radix.java”, create a class “Radix”,
- Define the method “sort()” to sort the array using radix sort.
- In the file “RadixSortTimer.java”, import the package, and create a class “RadixSortTimer”,
- Define the method “main()”,
- Initialize the necessary variables.
- Create random array.
- Create an object for “StopWatch”.
- Call the method “start()” to start the timer.
- Call the method “sort()” to sort the array.
- Call the method “stop()” to stop.
- Check if the array is sorted, using the function “checkSorted()”,
- If it is true, print the elapsed time.
- Otherwise, print the error.
- Define the method “checkSorted()” to check whether the array is sorted.
- Define the method “main()”,
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I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules:
• No column may contain the same value twice.
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using r language
I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules:
• No column may contain the same value twice.
• No row may contain the same value twice.
Each square in the sudoku is assigned to a variable as follows:
We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm.
Turning the Problem into a Circuit
To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules.
Since we need to check both columns and rows, there are four conditions to verify:
v0 ≠ v1 # Check top row
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Chapter 14 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 14.1 - Prob. 1SCCh. 14.1 - Prob. 2SCCh. 14.1 - Prob. 3SCCh. 14.1 - Prob. 4SCCh. 14.2 - Prob. 5SCCh. 14.2 - Prob. 6SCCh. 14.3 - Prob. 7SCCh. 14.3 - Prob. 8SCCh. 14.3 - Prob. 9SCCh. 14.3 - Prob. 10SC
Ch. 14.3 - Prob. 11SCCh. 14.3 - Prob. 12SCCh. 14.4 - Prob. 13SCCh. 14.4 - Prob. 14SCCh. 14.4 - Prob. 15SCCh. 14.5 - Prob. 16SCCh. 14.5 - Prob. 17SCCh. 14.6 - Prob. 18SCCh. 14.6 - Prob. 19SCCh. 14.6 - Prob. 20SCCh. 14.7 - Prob. 21SCCh. 14.7 - Prob. 22SCCh. 14.7 - Prob. 23SCCh. 14.7 - Prob. 24SCCh. 14.7 - Prob. 25SCCh. 14.7 - Prob. 26SCCh. 14.8 - Prob. 27SCCh. 14.8 - Prob. 28SCCh. 14.8 - Prob. 29SCCh. 14.8 - Prob. 30SCCh. 14 - Prob. 1RECh. 14 - Prob. 2RECh. 14 - Prob. 3RECh. 14 - Prob. 4RECh. 14 - Prob. 5RECh. 14 - Prob. 6RECh. 14 - Prob. 7RECh. 14 - Prob. 8RECh. 14 - Prob. 9RECh. 14 - Prob. 10RECh. 14 - Prob. 11RECh. 14 - Prob. 12RECh. 14 - Prob. 13RECh. 14 - Prob. 14RECh. 14 - Prob. 15RECh. 14 - Prob. 16RECh. 14 - Prob. 17RECh. 14 - Prob. 18RECh. 14 - Prob. 19RECh. 14 - Prob. 20RECh. 14 - Prob. 21RECh. 14 - Prob. 22RECh. 14 - Prob. 23RECh. 14 - Prob. 24RECh. 14 - Prob. 25RECh. 14 - Prob. 26RECh. 14 - Prob. 27RECh. 14 - Prob. 28RECh. 14 - Prob. 29RECh. 14 - Prob. 30RECh. 14 - Prob. 1PECh. 14 - Prob. 2PECh. 14 - Prob. 3PECh. 14 - Prob. 4PECh. 14 - Prob. 5PECh. 14 - Prob. 6PECh. 14 - Prob. 7PECh. 14 - Prob. 8PECh. 14 - Prob. 9PECh. 14 - Prob. 10PECh. 14 - Prob. 11PECh. 14 - Prob. 12PECh. 14 - Prob. 13PECh. 14 - Prob. 14PECh. 14 - Prob. 15PECh. 14 - Prob. 16PECh. 14 - Prob. 17PECh. 14 - Prob. 18PECh. 14 - Prob. 1PPCh. 14 - Sometimes, directory or file names have numbers in...Ch. 14 - Prob. 3PPCh. 14 - Prob. 4PPCh. 14 - Prob. 5PPCh. 14 - Prob. 6PPCh. 14 - Prob. 7PPCh. 14 - Prob. 8PPCh. 14 - Prob. 9PP
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