Question
Book Icon
Chapter 14, Problem 5SA
Program Plan Intro

RotateTransition class:

  • The “RotateTransition” class makes a node to rotate in an animation.
  • The constructors of class define different types of operations.
  • The constructors in “RotateTransition” class includes:
    • RotateTransition():
      • It creates a “RotateTransition” object that is empty.
      • The “setDuration” method establishes animation’s duration.
      • The “setNode” method specifies node that is to be animated.
    • “RotateTransition(duration)”
      • The argument “duration” denotes lasting time duration for animation.
      • The “setNode” method specifies node that is to be animated.
    • “RotateTransition(duration, node)”
      • The argument “duration” denotes lasting time duration for animation.
      • The “node” argument denotes the node to animate.

setFromAngle:

  • The method “setFromAngle” is used to specify value of angle for rotation.
  • It takes value of angle as argument.
  • It denotes the starting angle for the node.

Example:

The example for “RotateTransition” class and method “setFromAngle” is given below:

Line line = new Line (50, 100, 150, 100);

RotateTransition trns = new RotateTransition(new Duration(3000), line);

trns.setFromAngle(0.0);

trns.setToAngle(90.0);

trns.play();

Here, “line” denotes an object of “Line” class. The given code generates a line with particular dimensions. The line is been made to rotate using “RotateTransition” method at particular angle.

Blurred answer
Students have asked these similar questions
#
The Lo Shu Magic Square has the following properties: The grid contains the numbers 1 9 exactly The sum of each row, each column and each diagonal all add up to the same number. This is shown below: 15 9 2 +15 3 7 +15 8 1 6. +15 15 15 15 15 Write a program that simulates a magic square using 3 one-dimensional parallel arrays of integer type. Each one of the arrays corresponds to a row of the magic square. The program ask the user to enter the values of the magic square row by row and informs the user if the grid a magic square or not. 4)
Magic 8 Ball Lab     Introduction For this lab, you are going to build a simple magic eight-ball, so you no longer have to make any choices. On that note, if you haven’t, you should watch Interstate 60. All joking aside, you will build a 15 sided magic 8-ball, just for simplicity (an actual one has 20 sides for choices). If you are curious about all the choices, you can read up more on them here. Also, if you need a refresher on if statements, go here. Step 1 - Reading the code First take a look at the provided code. You should change the comments to include your name at the top of the file. Furthermore, you will notice all the functions are ‘stubbed’ out for you. This means we have provided the function signature, and a dummy return value that you will replace completely. We have also provided one function in its entirety, so you can use it as a sample/template to look at.   def get_positive_answer(answer):    ans = "You may rely on it."     if answer == 0:        ans = "As I see…

Chapter 14 Solutions

MyLab Programming with Pearson eText -- Access Code Card -- for Starting Out with Java: From Control Structures through Objects

Ch. 14.1 - Prob. 14.11CPCh. 14.1 - Which of the following is not a subclass of the...Ch. 14.2 - Prob. 14.13CPCh. 14.2 - Prob. 14.14CPCh. 14.2 - Prob. 14.15CPCh. 14.2 - Prob. 14.16CPCh. 14.2 - Prob. 14.17CPCh. 14.2 - Prob. 14.18CPCh. 14.2 - Prob. 14.19CPCh. 14.2 - Prob. 14.20CPCh. 14.2 - Prob. 14.21CPCh. 14.3 - Prob. 14.22CPCh. 14.3 - Prob. 14.23CPCh. 14.3 - Prob. 14.24CPCh. 14.3 - Prob. 14.25CPCh. 14.3 - Prob. 14.26CPCh. 14.3 - Prob. 14.27CPCh. 14.3 - Prob. 14.28CPCh. 14.3 - Prob. 14.29CPCh. 14.3 - Prob. 14.30CPCh. 14.4 - What two classes do you use to play an audio file?Ch. 14.4 - Refer to your answer to Checkpoint 14.31. In what...Ch. 14.4 - Prob. 14.33CPCh. 14.4 - Prob. 14.34CPCh. 14.5 - What three classes do you use to play a video...Ch. 14.5 - Refer to your answer to Checkpoint 14.35. In what...Ch. 14.5 - Prob. 14.37CPCh. 14.6 - Prob. 14.38CPCh. 14.6 - Prob. 14.39CPCh. 14.6 - What type of event happens when the user presses...Ch. 14.6 - What KeyEvent method can you call to determine...Ch. 14.6 - Refer to your answer for Checkpoint 14.41. What...Ch. 14 - Line, Circle, and Rectangle are subclasses of...Ch. 14 - Prob. 2MCCh. 14 - Prob. 3MCCh. 14 - Prob. 4MCCh. 14 - Prob. 5MCCh. 14 - Prob. 6MCCh. 14 - Prob. 7MCCh. 14 - Prob. 8MCCh. 14 - This interpolator causes an animation to start...Ch. 14 - You use these two classes to play an audio file....Ch. 14 - Prob. 11TFCh. 14 - Prob. 12TFCh. 14 - True or False: If an ellipses X-radius and...Ch. 14 - Prob. 14TFCh. 14 - Prob. 15TFCh. 14 - Write a statement that instantiates the Line...Ch. 14 - Prob. 2AWCh. 14 - Prob. 3AWCh. 14 - Write code that does the following: Instantiates...Ch. 14 - Prob. 5AWCh. 14 - Prob. 6AWCh. 14 - Prob. 7AWCh. 14 - Prob. 8AWCh. 14 - Prob. 9AWCh. 14 - Prob. 10AWCh. 14 - Prob. 11AWCh. 14 - Prob. 1SACh. 14 - Prob. 2SACh. 14 - Prob. 3SACh. 14 - Prob. 4SACh. 14 - Prob. 5SACh. 14 - Prob. 6SACh. 14 - What RotateTransition class method do you use to...Ch. 14 - Prob. 8SACh. 14 - Prob. 9SACh. 14 - Prob. 10SACh. 14 - Prob. 11SACh. 14 - This Old House Use the basic shapes you learned in...Ch. 14 - Tree Age Counting the growth rings of a tree is a...Ch. 14 - Hollywood Star Make your own star on the Hollywood...Ch. 14 - Prob. 4PCCh. 14 - Solar System Use the Circle class to draw each of...Ch. 14 - Prob. 6PCCh. 14 - Prob. 7PCCh. 14 - Prob. 8PCCh. 14 - Coin Toss Write a program that simulates the...Ch. 14 - Lunar Lander The books online resources...Ch. 14 - Change for a Dollar Game The books online...Ch. 14 - Rock, Paper, Scissors Game Write a program that...
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
New Perspectives on HTML5, CSS3, and JavaScript
Computer Science
ISBN:9781305503922
Author:Patrick M. Carey
Publisher:Cengage Learning
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT