Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
7th Edition
ISBN: 9780134802213
Author: Tony Gaddis
Publisher: PEARSON
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Expert Solution & Answer
Chapter 13, Problem 13AW
Explanation of Solution
Slider control:
- A “Slider” is a control that permits the user to graphically adjust a number within a range of values.
- It shows an image of a “slider knob” that can be dragged along a track.
- It can be oriented horizontally or vertically.
- “Slider” control is created with the help of “Slider” class.
- It is available in the “javafx.scene.control” package.
- The range of “Slider” control is represented by a numeric value.
- The minimum range’s value is present at the one end of “Slider”.
- The maximum range’s value is present at the other end of “Slider”.
- “Slider” controls contains a numeric value, and as the user moves the knob along the track, the numeric value is adjusted correspondingly.
- The “Slider” class contains two constructors such as no-argument constructor and argument constructor.
- “no-argument” constructor:
- It creates a “Slider” with a minimum value of “0”and a maximum value of “100”.
- In this constructor, the initial value will be assigned to “0”.
- No tick marks will be showed in this constructor.
- Example: Slider exampleSlider = new Slider();
- “argument” constructor:
- This constructor accepts three arguments.
- Minimum value
- Maximum value
- Initial value
- Example: Slider exampleSlider = new Slider(0.0, 60.0, 35.0);
- From the above example, the minimum value is “0”, maximum value is “60” and the initial value is “35”.
- Methods in “Slider” class is used to set the tick marks, their spacing and label appearance.
- This constructor accepts three arguments.
- “no-argument” constructor:
- The “Slider” controls are oriented horizontally by default.
Example:
The example for creates the horizontal slider is shown below:
//create a slider...
Expert Solution & Answer
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Chapter 13 Solutions
Starting Out with Java: From Control Structures through Objects (7th Edition) (What's New in Computer Science)
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