Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 11.3, Problem 11.4CP
Explain why most menu-driven
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Chapter 11 Solutions
Starting Out with Programming Logic and Design (4th Edition)
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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- EX:[AE00]=fa50h number of ones =1111 1010 0101 0000 Physical address=4AE00h=4000h*10h+AE00h Mov ax,4000 Mov ds,ax; DS=4000h mov ds,4000 X Mov ax,[AE00] ; ax=[ae00]=FA50h Mov cx,10; 16 bit in decimal Mov bl,0 *: Ror ax,1 Jnc ** Inc bl **:Dec cx Jnz * ;LSB⇒CF Cf=1 ; it jump when CF=0, will not jump when CF=1 HW1: rewrite the above example use another wayarrow_forwardEX2: Write a piece of assembly code that can count the number of ones in word stored at 4AE00harrow_forwardWrite a program that simulates a Magic 8 Ball, which is a fortune-telling toy that displays a random response to a yes or no question. In the student sample programs for this book, you will find a text file named 8_ball_responses.txt. The file contains 12 responses, such as “I don’t think so”, “Yes, of course!”, “I’m not sure”, and so forth. The program should read the responses from the file into a list. It should prompt the user to ask a question, then display one of the responses, randomly selected from the list. The program should repeat until the user is ready to quit. Contents of 8_ball_responses.txt: Yes, of course! Without a doubt, yes. You can count on it. For sure! Ask me later. I'm not sure. I can't tell you right now. I'll tell you after my nap. No way! I don't think so. Without a doubt, no. The answer is clearly NO. (You can access the Computer Science Portal at www.pearsonhighered.com/gaddis.)arrow_forward
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