Concept explainers
(a)
To change the inner HTML of the element with the ID, “puzzleTitle” to the text “Puzzle 1” within the startUp() function.
(b)
TodrawHitori() function using the hitori1Numbers, hitori1Blocks, and hitori1Rating
variables as parameter values and store the HTML code returned by the function in the inner
HTML of the page element with the ID “puzzle”within the startUp() function.
(c)
To declare a variable named puzzlebuttons referencing the page elements with the class name
“puzzles”. Loop through the puzzleButtons object collection and for each button add an event
handler that runs the switchPuzzle() function when the button is clicked.
(d)
To Call the setupPuzzle() function that defines the initial appearance of the first puzzle.
(e)
To add an event handler to the Check Solutions button to run the findErrors() function when
clicked.
(f)
To add an event handler to the Show Solutions button to run the showSolution() function when
clicked.
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Chapter 11 Solutions
Bndl: Llf New Perspectives Htm L5 Css3 & Javascript, 6th Edition
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