Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
5th Edition
ISBN: 9780134801155
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 11, Problem 5PE
Golf Score Modification
In
- (1) A program that reads each player’s name and golf score as keyboard input, and then saves these as records in a file named golf.dat.
- (2) A program that reads the records from the golf.dat file and displays them. Consolidate these programs into a single program that presents a menu, allowing the user to select the operation he or she wants to perform.
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Refer to page 80 for problems on white-box testing.
Instructions:
•
Perform control flow testing for the given program, drawing the control flow graph (CFG).
• Design test cases to achieve statement, branch, and path coverage.
• Justify the adequacy of your test cases using the CFG.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qo Hazb9tC440 AZF/view?usp=sharing]
Refer to page 10 for problems on parsing.
Instructions:
•
Design a top-down parser for the given grammar (e.g., recursive descent or LL(1)).
• Compute the FIRST and FOLLOW sets and construct the parsing table if applicable.
• Parse a sample input string and explain the derivation step-by-step.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]
Refer to page 20 for problems related to finite automata.
Instructions:
•
Design a deterministic finite automaton (DFA) or nondeterministic finite automaton (NFA) for the
given language.
• Minimize the DFA and show all steps, including state merging.
•
Verify that the automaton accepts the correct language by testing with sample strings.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]
Chapter 11 Solutions
Starting Out with Programming Logic and Design (5th Edition) (What's New in Computer Science)
Ch. 11.1 - What is a menu-driven program?Ch. 11.1 - The items displayed in a menu are often preceded...Ch. 11.1 - What type of structure do you use in a program to...Ch. 11.3 - Explain why most menu-driven programs use a loop...Ch. 11.3 - If a program uses a loop to display a menu...Ch. 11.4 - Prob. 11.6CPCh. 11.4 - Prob. 11.7CPCh. 11.4 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1MCCh. 11 - Prob. 2MC
Ch. 11 - If a menu-driven program uses a loop to redisplay...Ch. 11 - A program that uses a multiple-level menu displays...Ch. 11 - Prob. 5MCCh. 11 - When the user selects an operation from a...Ch. 11 - When the user selects an operation from a(n)...Ch. 11 - Prob. 1TFCh. 11 - It is not usually necessary to validate the user's...Ch. 11 - In most cases, a menu-driven program should be...Ch. 11 - If a menu-driven program does not use a loop to...Ch. 11 - In a single-level menu, the user might see a...Ch. 11 - What type of structure do you use in a program to...Ch. 11 - What ways for validating a users menu selection...Ch. 11 - How can you design a menu-driven program so that...Ch. 11 - When a program has a lot of items for the user to...Ch. 11 - Prob. 1AWCh. 11 - Design a case structure that can be used with the...Ch. 11 - Put the algorithms that you designed for questions...Ch. 11 - Look for ways to modularize the algorithm that you...Ch. 11 - Language Translator Design a program that displays...Ch. 11 - Prob. 2PECh. 11 - Prob. 3PECh. 11 - Astronomy Helper Create an application that...Ch. 11 - Golf Score Modification In Programming Exercise 6...Ch. 11 - Phone Book Program Design a program that you can...Ch. 11 - Prob. 7PE
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