EBK COMPUTER SCIENCE: AN OVERVIEW
12th Edition
ISBN: 8220102744196
Author: BRYLOW
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Concept explainers
Question
Chapter 11, Problem 25CRP
Program Plan Intro
Binary tree:
A binary tree is made up of the nodes with more than one self referenced field, each node contains a left reference and a right reference and a data element. The initial node of the tree is called the root node.
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Bus timetables specify to the second the exact arrival and departure time of each bus on each stop. You need to pay for the full fare of every bus you ride and different bus lines charge different fees , but they are flat fees (independent of distance travelled on the line)
A travel plan is a sequence of stop-time pairs where stop is a location of a bus stop and time is when we arrive at that stop. The plan is feasible if for any two consecutive pairs (a, t) and (b, t′) in the plan there exists a bus that departs after t and arrives at b at exactly t′. That is, a travel plan does not allow us to walk between stops. Assuming that no two buses arrive at the same time at the same stop, a feasible plan uniquely identifies the bus lines that we need to take to realize the plan. The cost of the plan is the sum of the fares we need to pay. Your task is to design an efficient algorithm that given a departure time t, an arrival time t′, an origin stop a and a destination stop b, finds the…
26
Required information
NOTE: This is a multi-part question. Once an answer is submitted, you will be unable to return to this part.
Consider the following pair of graphs:
X o1:02 48
V3
us
V4
If the given graphs are isomorphic, then identify the correct mapping between the sets of vertices of the two graphs.
Multiple Choice
Aun) = v1, Au2) = v2, luz) = v3, fU4) = V5, and fu5) = v4
uiz Tools
AU) = V, Au2) = v3, Auz) = v2, fu4) = V5, and fug) = v4
The two graphs are not isomorphic.
00%
Aun) = V1, Au2) = V3, Auz) = v2, Au4) = v4, and flu5) = v5
se
Correct answer will be upvoted else downvoted. Computer science.
first move is made by Alice, the second — by Bob, the third — by Alice, etc. During their turn, the player should pick one of the chips from the board and move it any sure number of cells to one side (along these lines, if the chip was in segment I, it can move to any segment j<i, and the chips in the furthest left segment can't be picked).
Alice and Bob have q sets of numbers Li and Ri. For each such pair, they need to figure out who will be the victor of the game if l=Li and r=Ri. Note that these games ought to be thought about freely (they don't influence the condition of the board for the following games), and both Alice and Bob play ideally.
Input
The main line contains two integers n and m (1≤n,m≤2⋅105) — the number of lines and segments on the board, separately.
The subsequent line contains n integers c1,c2,… ,cn (1≤ci≤m), where ci is the file of the segment where the chip in the I-th line is…
Chapter 11 Solutions
EBK COMPUTER SCIENCE: AN OVERVIEW
Ch. 11.1 - Prob. 1QECh. 11.1 - Prob. 2QECh. 11.1 - Prob. 3QECh. 11.1 - Prob. 4QECh. 11.1 - Prob. 5QECh. 11.2 - Prob. 1QECh. 11.2 - Prob. 2QECh. 11.2 - Prob. 3QECh. 11.2 - Prob. 4QECh. 11.2 - Identify the ambiguities involved in translating...
Ch. 11.2 - Prob. 6QECh. 11.2 - Prob. 7QECh. 11.3 - Prob. 1QECh. 11.3 - Prob. 2QECh. 11.3 - Prob. 3QECh. 11.3 - Prob. 4QECh. 11.3 - Prob. 5QECh. 11.3 - Prob. 6QECh. 11.3 - Prob. 7QECh. 11.3 - Prob. 8QECh. 11.3 - Prob. 9QECh. 11.4 - Prob. 1QECh. 11.4 - Prob. 2QECh. 11.4 - Prob. 3QECh. 11.4 - Prob. 4QECh. 11.4 - Prob. 5QECh. 11.5 - Prob. 1QECh. 11.5 - Prob. 2QECh. 11.5 - Prob. 3QECh. 11.5 - Prob. 4QECh. 11.6 - Prob. 1QECh. 11.6 - Prob. 2QECh. 11.6 - Prob. 3QECh. 11.7 - Prob. 1QECh. 11.7 - Prob. 2QECh. 11.7 - Prob. 3QECh. 11 - Prob. 1CRPCh. 11 - Prob. 2CRPCh. 11 - Identify each of the following responses as being...Ch. 11 - Prob. 4CRPCh. 11 - Prob. 5CRPCh. 11 - Prob. 6CRPCh. 11 - Which of the following activities do you expect to...Ch. 11 - Prob. 8CRPCh. 11 - Prob. 9CRPCh. 11 - Prob. 10CRPCh. 11 - Prob. 11CRPCh. 11 - Prob. 12CRPCh. 11 - Prob. 13CRPCh. 11 - Prob. 14CRPCh. 11 - Prob. 15CRPCh. 11 - Prob. 16CRPCh. 11 - Prob. 17CRPCh. 11 - Prob. 18CRPCh. 11 - Give an example in which the closed-world...Ch. 11 - Prob. 20CRPCh. 11 - Prob. 21CRPCh. 11 - Prob. 22CRPCh. 11 - Prob. 23CRPCh. 11 - Prob. 24CRPCh. 11 - Prob. 25CRPCh. 11 - Prob. 26CRPCh. 11 - Prob. 27CRPCh. 11 - Prob. 28CRPCh. 11 - Prob. 29CRPCh. 11 - Prob. 30CRPCh. 11 - Prob. 31CRPCh. 11 - Prob. 32CRPCh. 11 - Prob. 33CRPCh. 11 - What heuristic do you use when searching for a...Ch. 11 - Prob. 35CRPCh. 11 - Prob. 36CRPCh. 11 - Prob. 37CRPCh. 11 - Prob. 38CRPCh. 11 - Suppose your job is to supervise the loading of...Ch. 11 - Prob. 40CRPCh. 11 - Prob. 41CRPCh. 11 - Prob. 42CRPCh. 11 - Prob. 43CRPCh. 11 - Prob. 44CRPCh. 11 - Prob. 45CRPCh. 11 - Prob. 46CRPCh. 11 - Prob. 47CRPCh. 11 - Prob. 48CRPCh. 11 - Draw a diagram similar to Figure 11.5 representing...Ch. 11 - Prob. 50CRPCh. 11 - Prob. 51CRPCh. 11 - Prob. 52CRPCh. 11 - Prob. 53CRPCh. 11 - Prob. 54CRPCh. 11 - Prob. 55CRPCh. 11 - Prob. 56CRPCh. 11 - Prob. 57CRPCh. 11 - Prob. 1SICh. 11 - Prob. 2SICh. 11 - Prob. 3SICh. 11 - Prob. 4SICh. 11 - Prob. 5SICh. 11 - Prob. 6SICh. 11 - Prob. 7SICh. 11 - Prob. 8SICh. 11 - Prob. 9SICh. 11 - Prob. 10SICh. 11 - Prob. 11SICh. 11 - Prob. 12SICh. 11 - A GPS in an automobile provides a friendly voice...Ch. 11 - Prob. 14SI
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- A hungry mouse wants to eat all four fruits in a maze such as the one below, in as few moves as possible.. At each turn the mouse can move any number of squares in one of the directions up, down, left or right, but it is not allowed to enter (or jump over) any walls (i.e., the black squares). Thus, the mouse moves just like a rook in chess. To eat a fruit, the mouse has to stop at that square. Assume that the maze has 4 fruits, and the size of b xh squares. 1. Give a suitable representatión of the states in this searching problem. 2. How many possible actions can the mouse perform at each move? (1.e., what is the branching factor?)arrow_forwardGraph Theory: Graph theory in computer science uses a graphical matrix with nodes and edges to describe a data structure. These can be used for search trees, game theory, shortest path, and many other applications in math and computer science. An example of an application of a graph in computer science is the data structure used to hole the moves for a checkers game program. Each move can be represented by a node. The edges connecting the nodes are determined by the rules of the game, basically how to get to the node. This is a directed graph, because a player cannot take a move back. So the flow is always in one direction towards the end of the game. Cycles in a graph is when a node can go back to itself. This is not possible in this graph, because a move can only go to another position on the board. The only case where this would be correct is if a player were allowed to skip his turn, or move to the same spot that he is already in. A graph is said to be connected if there is a path…arrow_forwardDynamic Programmingarrow_forward
- Correct answer will be upvoted else Multiple Downvoted. Computer science. one maneuver, the robot should move one cell to the left or right, given that it doesn't move beyond the field of play. As such, if the robot was in the cell I, it should move to either the cell i−1 or the cell i+1, as long as it lies among 1 and n (endpoints comprehensive). The cells, in the request they are visited (counting the cell the robot is set), together make a decent way. Every cell I has a worth computer based intelligence related with it. Let c0,c1,… ,ck be the succession of cells in a decent way in the request they are visited (c0 is the cell robot is at first positioned, c1 is the cell where the robot is after its first move, etc; all the more officially, ci is the cell that the robot is at after I moves). Then, at that point, the worth of the way is determined as ac0+ac1+⋯+ack. Your errand is to work out the amount of qualities over all conceivable great ways. Since this number can be…arrow_forwardThere are 2016 passengers about to board a plane, numbered 1 through 2016 in that order. Each passenger is assigned to a seat equal to his or her own number. However, the first passenger disregards instructions and instead of sitting in seat number 1, chooses and sits down in a randomly chosen seat. Each subsequent passenger acts according to the following scheme: if their assigned seat is available, they will sit there; otherwise, they will pick at random from the remaining available seats and sit there. What is the probability that the 1512th passenger ends up sitting in their assigned seat? A. 1/2016 B. 1/2 C. 5/8 D. 3/4 E. None of the abovearrow_forward5arrow_forward
- Python Knapsack Problem: imagine you are carrying a knapsack with capacity to hold a total of weight C. You are selecting among n items with values A={a_1, a_2, ... , a_n} and associated weights W={w_1, w_2, ... , w_n}. Here the weights and values are all positive. You wish to maximize the total value of the items you select not exceeding the given weight capacity, example, maximize sum_{a in A} such that sum_{w in W} <= C. Note that you can only select your items once. Reformulate this as a bottom-up dynamic programming problem as follows. Define K_{i,j} as the highest possible value sum considering items 1 through i and total weight capacity j (j <= C). What is the base case i.e. K_{0,j} for all j and K_{i,0} for all i. What is the loop statement?arrow_forwardIn computer science and mathematics, the Josephus Problem (or Josephus permutation) is a theoretical problem. Following is the problem statement: There are n people standing in a circle waiting to be executed. The counting out begins at some point (rear) in the circle and proceeds around the circle in a fixed direction. In each step, a certain number (k) of people are skipped and the next person is executed. The elimination proceeds around the circle (which is becoming smaller and smaller as the executed people are removed), until only the last person remains, who is given freedom. Given the total number of persons n and a number k which indicates that k-1 persons are skipped and kth person is killed in circle. The task is to choose the place in the initial circle so that you are the last one remaining and so survive. For example, if n = 5 and k = 2, then the safe position is 3. Firstly, the person at position 2 is killed, then person at position 4 is killed, then person at position 1…arrow_forwardProblem 1: In the below figure we have an 11*11 board. The rows and columns are numbered from 0 to 10. The picture shows the way to calculate the next move on the board. The yellow square (5,6) is the example start position and the red square (7,8) is an example goal position, and the blue squares( in an order of expansion) are the possible positions resulting from one move from the start(yellow square). the moves from any point can be in order (up 1 move, right 2 move, down 2 moves, left 1 move), You should keep repeating the move up to the point you reach to the goal by using the Breadth-First Search algorithm. Assuming the above-explained rules apply, you will solve the problem for your student number. Everybody will use the first 2 digits of their student number as a start point and the corresponding goal point which you will find at the end of the project in the table. In the table In some columns, you will see ex: +5 which means you will add your student number’s last digit…arrow_forward
- For each of the following statements, decide whether it is true or false. If it is true, include a (short, but clear) argument why it is true, and if it is false, include a concrete graph which shows that the claim is false.a) There is a tree which contains exactly one leaf. b) A graph can be colored with two colors if and only if it is bipartite. c) A graph on n ≥ 2 vertices with at most n − 2 edges is always acyclic.arrow_forwardTM M = (Q, E, I, 6, 90, 9a, qr), where Q = {90, 91, 92, 9a, 9r}, Σ = {0, 1}, r = {0, 1, L}, and 8 is: 8(qo, U) = (qr, U, R) 8(90, 0) = 8(go, 1) (91, 0, R) (qo, 1, R) = 8(g1, L) = (ga, U, R) 8(91,0) = (91, 0, R) 8(91, 1) = (92, 1, R) = (92, U, R) 8(92, U) 8(92, 0) = (90, 0, R) 8(92, 1) = (92, 1, R) i. Prove that M is NOT a decider. ii. Mathematically describe the language A that M recognises. Prove that A ≤ L(M). iii. Prove A = L(M). iv. Is A Turing-decidable? [Give clear reasons for your answer. No need for a formal proof.]arrow_forwardA graph G with vertices labelled 0 to 9 is shown below. 8 17 3 Tick all the statements that are correct about the graph. You may need to compare the above graph to the Peterson graph, which is provided as follows: O Gis a Hamiltonian graph O G contains more than five spanning trees O Gis an Eulerian graph O G is a simple graph O Gis bipartite O The complement of G is connected There are two distinct vertices in G that are joined by an Eulerian trail O The diameter of G is 2 O There are two distinct vertices in G that are joined by a Hamiltonian path O Gis isomorphic to the Peterson graph G is a regular graph 6,arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Operations Research : Applications and AlgorithmsComputer ScienceISBN:9780534380588Author:Wayne L. WinstonPublisher:Brooks Cole
Operations Research : Applications and Algorithms
Computer Science
ISBN:9780534380588
Author:Wayne L. Winston
Publisher:Brooks Cole