EBK COMPUTER SCIENCE
EBK COMPUTER SCIENCE
13th Edition
ISBN: 8220106892572
Author: BRYLOW
Publisher: PEARSON
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Chapter 10.4, Problem 3QE
Program Plan Intro

Gouraud shading and Phong shading:

Shading is the process of implementing illumination model at the pixel points or on the surface of the polygon of graphic objects. There are two main types of shading process implemented in the process. These are Gouraud shading and Phong shading. Gourand shading is the process of color computation based on per-vertex while Phong shading is the process of color computation based on per-fragment.

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