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Starting Out with Python, Student Value Edition (4th Edition)
4th Edition
ISBN: 9780134444468
Author: Tony Gaddis
Publisher: PEARSON
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Expert Solution & Answer
Chapter 10, Problem 4TF
Explanation of Solution
Purpose of “self” parameter:
- • It is required in every method of a class.
- • This parameter refers to the specific object that the method operates on.
- • It must be present in a method.
- • It is automatically assigned to the object that was just created.
Example:
#define the class Emp_class
class Emp_class:
#defined the init method
def __init__(self, name, salary):
#assign name
self.name = name
#assign salary
self...
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Chapter 10 Solutions
Starting Out with Python, Student Value Edition (4th Edition)
Ch. 10.1 - What is an object?Ch. 10.1 - Prob. 2CPCh. 10.1 - Why is an object's internal data usually hidden...Ch. 10.1 - What are public methods? What are private methods?Ch. 10.2 - You hear someone make the following comment: "A...Ch. 10.2 - In this chapter, we use the metaphor of a cookie...Ch. 10.2 - What is the purpose of the _ _init_ _ method? When...Ch. 10.2 - Prob. 8CPCh. 10.2 - In a Python class, how do you hide an attribute...Ch. 10.2 - What is the purpose of the _ _str_ _ method?
Ch. 10.2 - Prob. 11CPCh. 10.3 - What is an instance attribute?Ch. 10.3 - Prob. 13CPCh. 10.3 - What is an accessor method? What is a mutator...Ch. 10.4 - Prob. 15CPCh. 10.4 - Prob. 16CPCh. 10.4 - When designing an object-oriented application, who...Ch. 10.4 - How do you identify the potential classes in a...Ch. 10.4 - What are a classs responsibilities?Ch. 10.4 - What two question should you ask to determine a...Ch. 10.4 - Will all of a class's action always be directly...Ch. 10 - The _______ programming practice is centered on...Ch. 10 - The ___________ programming practice is centered...Ch. 10 - A(n) _____ is a component of a class that...Ch. 10 - Prob. 4MCCh. 10 - By doing this, you can hide a classs attribute...Ch. 10 - Prob. 6MCCh. 10 - A(n) ________ method stores a value in a data...Ch. 10 - Prob. 8MCCh. 10 - If a class has a method named _ _str_ _ , which of...Ch. 10 - A set of standard diagrams for graphically...Ch. 10 - In one approach to identifying the classes in a...Ch. 10 - Prob. 12MCCh. 10 - The practice of procedural programming is centered...Ch. 10 - Object reusability has been a factor in the...Ch. 10 - It is a common practice in object-oriented...Ch. 10 - Prob. 4TFCh. 10 - Starting an attribute name with two underscores...Ch. 10 - You cannot directly call the _ _ str _ _ method.Ch. 10 - One way to find the classes needed for an...Ch. 10 - Prob. 1SACh. 10 - Why should an object's data attributes be hidden...Ch. 10 - What is the difference between a class and an...Ch. 10 - The following statement calls an object's method....Ch. 10 - Prob. 5SACh. 10 - In a Python class, how do you hide an attribute...Ch. 10 - Prob. 7SACh. 10 - Suppose my_car is the name of a variable that...Ch. 10 - Prob. 2AWCh. 10 - Look at the following description of a problem...Ch. 10 - Pet Class The Pet class Write a class named Pet,...Ch. 10 - Car Class Write a class named Car that has the...Ch. 10 - Personal Information Class Design a class that...Ch. 10 - Employee Class Write a class named Employee that...Ch. 10 - RetailItem Class Write a class named RetailItem...Ch. 10 - Patient Charges Write a class named Patient that...Ch. 10 - Employee Management System This exercise assumes...Ch. 10 - Cash Register This exercise assumes you have...Ch. 10 - Trivia Game In this programming exercise, you will...
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Similar questions
- EX:[AE00]=fa50h number of ones =1111 1010 0101 0000 Physical address=4AE00h=4000h*10h+AE00h Mov ax,4000 Mov ds,ax; DS=4000h mov ds,4000 X Mov ax,[AE00] ; ax=[ae00]=FA50h Mov cx,10; 16 bit in decimal Mov bl,0 *: Ror ax,1 Jnc ** Inc bl **:Dec cx Jnz * ;LSB⇒CF Cf=1 ; it jump when CF=0, will not jump when CF=1 HW1: rewrite the above example use another wayarrow_forwardEX2: Write a piece of assembly code that can count the number of ones in word stored at 4AE00harrow_forwardWrite a program that simulates a Magic 8 Ball, which is a fortune-telling toy that displays a random response to a yes or no question. In the student sample programs for this book, you will find a text file named 8_ball_responses.txt. The file contains 12 responses, such as “I don’t think so”, “Yes, of course!”, “I’m not sure”, and so forth. The program should read the responses from the file into a list. It should prompt the user to ask a question, then display one of the responses, randomly selected from the list. The program should repeat until the user is ready to quit. Contents of 8_ball_responses.txt: Yes, of course! Without a doubt, yes. You can count on it. For sure! Ask me later. I'm not sure. I can't tell you right now. I'll tell you after my nap. No way! I don't think so. Without a doubt, no. The answer is clearly NO. (You can access the Computer Science Portal at www.pearsonhighered.com/gaddis.)arrow_forward
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