Programming with Microsoft Visual Basic 2017
8th Edition
ISBN: 9781337102124
Author: Diane Zak
Publisher: Cengage Learning
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Textbook Question
Chapter 1, Problem 5RQ
Which window is used to set the characteristics that control an object’s appearance and behavior?
- a. Characteristics
- b. Object
- c. Properties
- d. Toolbox
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Chapter 1 Solutions
Programming with Microsoft Visual Basic 2017
Ch. 1 - What is a computer program?Ch. 1 - What is a GUI?
Ch. 1 - What is the process of translating a solution into...Ch. 1 - In object-oriented programming, what is a class?Ch. 1 - Which window in the IDE lists the tools you can...Ch. 1 - While designing an interface, which window in the...Ch. 1 - Prob. 3MQ2Ch. 1 - Prob. 1MQ3Ch. 1 - Prob. 2MQ3Ch. 1 - What filename extension indicates that the file is...
Ch. 1 - Prob. 1MQ4Ch. 1 - Prob. 2MQ4Ch. 1 - Prob. 3MQ4Ch. 1 - Prob. 4MQ4Ch. 1 - Prob. 1MQ5Ch. 1 - What is the three-character ID used when naming...Ch. 1 - What is the purpose of an access key?
Ch. 1 - What character is used to designate an access...Ch. 1 - Prob. 1MQ6Ch. 1 - Prob. 2MQ6Ch. 1 - Prob. 3MQ6Ch. 1 - Prob. 4MQ6Ch. 1 - Prob. 1MQ7Ch. 1 - Prob. 2MQ7Ch. 1 - Prob. 3MQ7Ch. 1 - Prob. 4MQ7Ch. 1 - In the Code Editor window, what character...Ch. 1 - A(n)._____ is an environment that contains all of...Ch. 1 - When using an analogy involving a blueprint and a...Ch. 1 - You create your application’s user interface in...Ch. 1 - Each tool in the toolbox represents a class from...Ch. 1 - Which window is used to set the characteristics...Ch. 1 - Prob. 6RQCh. 1 - Prob. 7RQCh. 1 - Prob. 8RQCh. 1 - Which property is used to give a form file a more...Ch. 1 - Which property determines the initial position of...Ch. 1 - Prob. 11RQCh. 1 - Prob. 12RQCh. 1 - Prob. 13RQCh. 1 - Prob. 14RQCh. 1 - Prob. 15RQCh. 1 - What is the three-character extension appended to...Ch. 1 - Prob. 17RQCh. 1 - Prob. 18RQCh. 1 - Which statement terminates an application that...Ch. 1 - Prob. 20RQCh. 1 - Prob. 21RQCh. 1 - Prob. 22RQCh. 1 - Prob. 23RQCh. 1 - Prob. 24RQCh. 1 - Prob. 25RQCh. 1 - Prob. 1ECh. 1 - Prob. 8E
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Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- visual Basicarrow_forwardThe majority of controls have attributes that determine how visible they are throughout the runtime, and the majority of controls have these properties.arrow_forwardWhat can you tell about an object's properties just by looking at its bounding box in a Designer?arrow_forward
- JAVA More Details When the application is run: A window should appear The window should have: text (you choose an appropriate component) that says Hello! a button Every time the user clicks on the button: The text toggles between “Hello!” and “Goodbye!” (or choose at least two amusing options of your own to toggle/rotate between) The button (or some other component) changes color (you can toggle between two colors, rotate between several colors, or even choose a random color each time) Make sure to comment your code, using Javadoc style comments!arrow_forwardIt is the attribute of a control, much as it is the attribute of other controls, that decides whether or not it is displayed on the form during runtime. This property may also influence whether or not other controls show the control. There are other control characteristics that have an influence in a manner that is analogous to this one.arrow_forwardWhat details about an object's characteristics are revealed in the Designer by the existence of a bounding box?arrow_forward
- You use _________ the window to set the characteristics that control an object’sappearance and behavior. a. Properties b. Object c. Designer d. Characteristicsarrow_forwardCreate a new “GoodJob” project. Run Visual Studio and select C# Windows Application. When you first start a C# project you must name your Project. You cannot name your project after you create it. You must name git when you first begin. So, call this first project “GoodJob”. Now you should see an empty GUI window show up. This GUI window is called the Designer Window. Your Toolbox should be to the left and your properties window should be to the right of this Designer window. If you need help getting started with Visual Studio, (Study chap. 1 of your textbook / PP slides), plus the Yutube links, it shows you how to start a new Project and start adding components. We are going to add 3 components to this Project. A Label and 2 Buttons. The Label should say “Hello World” and the Buttons should say “GoodJob” and “Exit”. The Label should be near the top in the center and the Buttons should be near the bottom in the center. Make sure to give these components names by using the…arrow_forwardProgramming Exercise #2: Grade Create an application that calculates and displays the percentage of students receiving a grade of P (for Passed) and the percentage of students receiving a grade of F (for Failed). Before creating your Planning Chart, consider what information the user will need to enter (if Grade >= 75, PASSED, FAILED). a. Prepare a Planning Chart for the application. b. Draw a sketch of an appropriate interface. Be sure to follow the GUI design guidelines covered in the chapter. The guidelines are summarized in Figure 2-20 (found on page 66). (If you want to include an image in the interface, you can either use your own image file or download an image file from openclipart.org. When downloading from openclipart.org, be sure to use the SMALL IMAGE (.PNG) button.) c. Create a Windows Forms application. Use the following names for the project and solution, respectively: FamilyName_Grade Project and FamiltyName_Grade Solution. Save the application in the…arrow_forward
- Think about the PictureBox control myPicture in a GUI for an application. With a statement, the control will become invisible.arrow_forwardHow can the surrounding box in the Designer help you learn more about an object's properties?arrow_forwardWhy does the Designer's bounding box provide so much information about an object's properties?arrow_forward
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