EBK COMPUTER SCIENCE
EBK COMPUTER SCIENCE
13th Edition
ISBN: 8220106892572
Author: BRYLOW
Publisher: PEARSON
Expert Solution & Answer
Book Icon
Chapter 1, Problem 40CRP

Explanation of Solution

The best approximation to the value one-tenth that can be represented using 8-bit floating-point format described in figure 1.24:

  • Convert the given value in the binary representation.
  • Copy the bit pattern into the mantissa field from left to right, start with 1.
  • Copy the bit pattern into the mantissa field from left to right, start with 1.
  • The exponential field is determined by assuming the pattern of mantissa field with a radix at its left and it obtains the original binary number by determining the number of bits and direction of radix that must be moved.

The remaining three bits represent the exponential field that is shown in the below table.

Bit patternvalue
1113
1102
1011
1000
0111
1012
0013
0004
  • When the given value is positive, the bit assigned on high order bit is 0 and when the given value is negative, the bit assigned on higher bit is 1.
  • The best approximation of 110 is 18 as 110 cannot be expressed in binary representation accurately

Blurred answer
Students have asked these similar questions
A cylinder of diameter 10 cm rotates concentrically inside another hollow cylinder of inner diameter 10.1 cm. Both cylinders are 20 cm long and stand with their axis vertical. The annular space is filled with oil. If a torque of 100 kg cm is required to rotate the inner cylinder at 100 rpm, determine the viscosity of oil. Ans. μ= 29.82poise
Make the following game user friendly with GUI, with some simple graphics The following code works as this: The objective of the player is to escape from this labyrinth. The player starts at the bottom left corner of the labyrinth. He has to get to the top right corner of the labyrinth as fast he can, avoiding a meeting with the evil dragon. The player can move only in four directions: left, right, up or down. There are several escape paths in all labyrinths. The player’s character should be able to moved with the well known WASD keyboard buttons. If the dragon gets to a neighboring field of the player, then the player dies. Because it is dark in the labyrinth, the player can see only the neighboring fields at a distance of 3 units.  Cell Class: public class Cell { private boolean isWall; public Cell(boolean isWall) { this.isWall = isWall; } public boolean isWall() { return isWall; } public void setWall(boolean isWall) { this.isWall = isWall; } @Override public String toString() {…
Please original work What are four of the goals of information lifecycle management think they are most important to data warehousing, Why do you feel this way, how dashboards can be used in the process, and provide a real life example for each. Please cite in text references and add weblinks

Chapter 1 Solutions

EBK COMPUTER SCIENCE

Ch. 1.3 - Prob. 1QECh. 1.3 - Prob. 2QECh. 1.3 - Prob. 3QECh. 1.3 - Prob. 4QECh. 1.3 - Prob. 5QECh. 1.3 - Prob. 6QECh. 1.4 - Here is a message encoded in ASCII using 8 bits...Ch. 1.4 - In the ASCII code, what is the relationship...Ch. 1.4 - Prob. 3QECh. 1.4 - Prob. 4QECh. 1.4 - Convert each of the following binary...Ch. 1.4 - Prob. 6QECh. 1.4 - What is the largest numeric value that could be...Ch. 1.4 - An alternative to hexadecimal notation for...Ch. 1.4 - What is an advantage of representing images via...Ch. 1.4 - Prob. 10QECh. 1.5 - Convert each of the following binary...Ch. 1.5 - Convert each of the following base ten...Ch. 1.5 - Convert each of the following binary...Ch. 1.5 - Express the following values in binary notation:...Ch. 1.5 - Perform the following additions in binary...Ch. 1.6 - Convert each of the following twos complement...Ch. 1.6 - Prob. 2QECh. 1.6 - Suppose the following bit patterns represent...Ch. 1.6 - Suppose a machine stores numbers in twos...Ch. 1.6 - In the following problems, each bit pattern...Ch. 1.6 - Prob. 6QECh. 1.6 - Prob. 7QECh. 1.6 - Prob. 8QECh. 1.6 - Prob. 9QECh. 1.6 - Prob. 10QECh. 1.6 - Prob. 11QECh. 1.7 - Prob. 1QECh. 1.7 - Prob. 3QECh. 1.7 - Prob. 4QECh. 1.8 - What makes Python an interpreted programming...Ch. 1.8 - Write Python statements that print the following:...Ch. 1.8 - Write Python statements to make the following...Ch. 1.8 - Write a Python statement that given an existing...Ch. 1.9 - Prob. 1QECh. 1.9 - Prob. 2QECh. 1.9 - Prob. 3QECh. 1.9 - Prob. 4QECh. 1.9 - Prob. 5QECh. 1.9 - Prob. 6QECh. 1.9 - Prob. 7QECh. 1.10 - Prob. 1QECh. 1.10 - Could errors have occurred in a byte from Question...Ch. 1.10 - Prob. 3QECh. 1.10 - Prob. 4QECh. 1.10 - Prob. 5QECh. 1.10 - Prob. 6QECh. 1 - Determine the output of each of the following...Ch. 1 - a. What Boolean operation does the circuit...Ch. 1 - a. If we were to purchase a flip-flop circuit from...Ch. 1 - Assume that both of the inputs in the following...Ch. 1 - The following table represents the addresses and...Ch. 1 - How many cells can be in a computers main memory...Ch. 1 - Prob. 7CRPCh. 1 - Prob. 8CRPCh. 1 - Prob. 9CRPCh. 1 - Prob. 10CRPCh. 1 - Suppose a picture is represented on a display...Ch. 1 - Prob. 12CRPCh. 1 - Prob. 13CRPCh. 1 - If each sector on a magnetic disk contains 1024...Ch. 1 - How many bytes of storage space would be required...Ch. 1 - Prob. 16CRPCh. 1 - Prob. 17CRPCh. 1 - Suppose a typist could type 60 words per minute...Ch. 1 - Prob. 19CRPCh. 1 - Prob. 20CRPCh. 1 - Prob. 21CRPCh. 1 - Prob. 22CRPCh. 1 - Prob. 23CRPCh. 1 - Prob. 24CRPCh. 1 - Prob. 25CRPCh. 1 - Prob. 26CRPCh. 1 - Prob. 27CRPCh. 1 - Prob. 28CRPCh. 1 - Prob. 29CRPCh. 1 - Prob. 30CRPCh. 1 - Prob. 31CRPCh. 1 - Prob. 32CRPCh. 1 - Prob. 33CRPCh. 1 - Prob. 34CRPCh. 1 - Prob. 35CRPCh. 1 - Prob. 36CRPCh. 1 - Prob. 37CRPCh. 1 - Prob. 38CRPCh. 1 - Prob. 39CRPCh. 1 - Prob. 40CRPCh. 1 - Prob. 41CRPCh. 1 - Prob. 42CRPCh. 1 - Prob. 43CRPCh. 1 - Prob. 44CRPCh. 1 - Prob. 45CRPCh. 1 - What would be the hexadecimal representation of...Ch. 1 - Prob. 47CRPCh. 1 - Prob. 48CRPCh. 1 - Prob. 49CRPCh. 1 - Prob. 50CRPCh. 1 - Prob. 51CRPCh. 1 - Prob. 52CRPCh. 1 - Prob. 53CRPCh. 1 - Prob. 54CRPCh. 1 - Prob. 55CRPCh. 1 - Prob. 56CRPCh. 1 - Prob. 57CRPCh. 1 - Prob. 58CRPCh. 1 - Write and test a Python script that, given a...Ch. 1 - Prob. 61CRPCh. 1 - Prob. 2SICh. 1 - Prob. 3SICh. 1 - Prob. 4SICh. 1 - Prob. 5SICh. 1 - Prob. 6SICh. 1 - Prob. 7SI
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    Systems Architecture
    Computer Science
    ISBN:9781305080195
    Author:Stephen D. Burd
    Publisher:Cengage Learning
Text book image
Systems Architecture
Computer Science
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Cengage Learning