Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)
11th Edition
ISBN: 9780134743356
Author: Paul J. Deitel, Harvey Deitel
Publisher: PEARSON
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Chapter 1, Problem 3.4E

A(n)    is a software application that simulates a computer, but hides the underlying operating system and hardware from the programs that interact with it.

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Java How to Program, Early Objects (11th Edition) (Deitel: How to Program)

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