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Java: An Introduction to Problem Solving and Programming (8th Edition)
8th Edition
ISBN: 9780134462035
Author: Walter Savitch
Publisher: PEARSON
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Chapter 1, Problem 17E
Program Plan Intro
- • It is a step by step by process or a method of solving the problem with the finite number of steps.
- • Defining the algorithm involves the human understandable language and it is independent of any
programming language. - • It is mainly focused to help the data processing, mathematical calculation and other computer related calculations.
- • It is used to manipulate the data in various ways such as inserting a new data item, searching a required item, retrieving the particular item or sorting an item.
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3. Problem Description: Define the Circle2D class that contains:
Two double data fields named x and y that specify the center of the circle with get
methods.
• A data field radius with a get method.
•
A no-arg constructor that creates a default circle with (0, 0) for (x, y) and 1 for radius.
•
A constructor that creates a circle with the specified x, y, and radius.
•
A method getArea() that returns the area of the circle.
•
A method getPerimeter() that returns the perimeter of the circle.
•
•
•
A method contains(double x, double y) that returns true if the specified point (x, y) is inside
this circle. See Figure (a).
A method contains(Circle2D circle) that returns true if the specified circle is inside this
circle. See Figure (b).
A method overlaps (Circle2D circle) that returns true if the specified circle overlaps with this
circle. See the figure below.
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(a)
(b)
(c)<
Figure (a) A point is inside the circle. (b) A circle is inside another circle.
(c) A circle overlaps another…
1. Explain in detail with examples each of the following fundamental security design principles: economy of mechanism, fail-safe default, complete mediation, open design, separation of privilege, least privilege, least common mechanism, psychological acceptability, isolation, encapsulation, modularity, layering, and least astonishment.
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Chapter 1 Solutions
Java: An Introduction to Problem Solving and Programming (8th Edition)
Ch. 1.1 - What are the two kinds of memory in a computer?Ch. 1.1 - What is software?Ch. 1.1 - What data would you give to a program that...Ch. 1.1 - What data would you give to a program that...Ch. 1.1 - What is the difference between a program written...Ch. 1.1 - Is Java a high-level language or a low-level...Ch. 1.1 - Is Java bytecode a high-level language or a...Ch. 1.1 - What is a compiler?Ch. 1.1 - What is a source program?Ch. 1.1 - What do you call a program that translates Java...
Ch. 1.2 - What would the following statement, when used in a...Ch. 1.2 - Write a statement or statements that can be used...Ch. 1.2 - Prob. 13STQCh. 1.2 - What is the meaning of the following line in the...Ch. 1.2 - Write a complete Java program that uses system....Ch. 1.2 - Suppose you define a class named YourClass in a...Ch. 1.2 - Prob. 17STQCh. 1.3 - What is a method?Ch. 1.3 - Prob. 19STQCh. 1.3 - Do all objects of the same class have the same...Ch. 1.3 - Prob. 21STQCh. 1.3 - Prob. 22STQCh. 1.3 - Prob. 23STQCh. 1.3 - Prob. 24STQCh. 1.3 - What is an algorithm?Ch. 1.3 - What is pseudocode?Ch. 1.3 - Prob. 27STQCh. 1.3 - Prob. 28STQCh. 1.3 - Prob. 29STQCh. 1.3 - Prob. 30STQCh. 1.3 - Prob. 31STQCh. 1.3 - Suppose you write a program that is supposed to...Ch. 1.4 - Prob. 33STQCh. 1.4 - How would you change the program in Listing 1.2 so...Ch. 1 - How does a computers main memory differ from its...Ch. 1 - Prob. 2ECh. 1 - Prob. 3ECh. 1 - How does machine language differ from Java?Ch. 1 - What would the following statements, when used in...Ch. 1 - Write a statement or statements that can be used...Ch. 1 - Write statements that can be used in a Java...Ch. 1 - Given a persons year of birth, the Birthday Wizard...Ch. 1 - Write statements that can be used in a Java...Ch. 1 - Prob. 11ECh. 1 - Prob. 12ECh. 1 - Prob. 13ECh. 1 - Prob. 14ECh. 1 - What attributes and behaviors would an object...Ch. 1 - Suppose that you have a numberxthat is greater...Ch. 1 - Prob. 17ECh. 1 - Write statements that can be used in a JavaFX...Ch. 1 - Prob. 19ECh. 1 - Prob. 20ECh. 1 - Obtain a copy of the Java program shown in Listing...Ch. 1 - Modify the Java program described in Practice...Ch. 1 - Prob. 3PCh. 1 - The following program will compile but it has...Ch. 1 - Programming Projects require more problem-solving...Ch. 1 - Write a complete program for the problem described...Ch. 1 - Prob. 3PPCh. 1 - Prob. 4PPCh. 1 - Prob. 5PPCh. 1 - Prob. 6PP
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