You will draw the multiple Zoogs by using for loop. Clear the display and start draw multiple Zoogs again when it reaches at the edge of the width. You can start from the assignment 3 and add for loop to draw multiple Zoogs. You need to do followings: 1. Need to declare frameRate(5). Otherwise, it will be too fast. 2. Zoog starts from a. zoogX= 80; b. zoogY= 130; 3. for drawing multiple Zoogs, a. increment ZoogX by 80; b. only 4 Zoogs are enough to show per display

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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You will draw the multiple Zoogs by using for loop. Clear the display and start draw
multiple Zoogs again when it reaches at the edge of the width.
You can start from the assignment 3 and add for loop to draw multiple Zoogs.
You need to do followings:
1. Need to declare frameRate(5). Otherwise, it will be too fast.
2. Zoog starts from
a. zoogX= 80;
b. zoogY= 130;
3. for drawing multiple Zoogs,
a. increment ZoogX by 80;
b. only 4 Zoogs are enough to show per display
Transcribed Image Text:You will draw the multiple Zoogs by using for loop. Clear the display and start draw multiple Zoogs again when it reaches at the edge of the width. You can start from the assignment 3 and add for loop to draw multiple Zoogs. You need to do followings: 1. Need to declare frameRate(5). Otherwise, it will be too fast. 2. Zoog starts from a. zoogX= 80; b. zoogY= 130; 3. for drawing multiple Zoogs, a. increment ZoogX by 80; b. only 4 Zoogs are enough to show per display
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