You want to produce a random number between 10 and 100, counting by 10s (10, 20, 30, ...). Complete the following code snippet to save this random number in the existing integer variable named num.
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Java
You want to produce a random number between 10 and 100, counting by 10s (10, 20, 30, ...). Complete the following code snippet to save this random number in the existing integer variable named num.
Note: Follow the Java style guide for spacing.
Random rand = new Random();
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- Java please give me code with output. thanks !This code is in java.You are walking along a hiking trail. On this hiking trail, there is elevation marker at every kilometer. The elevation information is represented in an array of integers. For example, if the elevation array is [100, 50, 20, 30, 50, 40], that means at kilometer 0, the elevation is 100 meters; at kilometer 1, the elevation is 50 meters; at kilometer 2, the elevation is 20 meters; at kilometer 3, the elevation is 30 meters; at kilometer 4, the elevation is 50 meters; at kilometer 5, the elevation is 40 meters. b) Write a method called longestUphill that returns the elevation change in meters of the longest uphill section. In the example above, the method should return 30 because the longest uphill section is from kilometer 2 with 20 meters to kilometer 4 with 50 meters. The elevation change is 50 - 20 = 30 meters. Note: A flat section with no elevation change is not considered part of an uphill.Java:
- JAVA Write an application to simulate the rolling of two dice. The application should use an object of class Random once to roll the first die and again to roll the second die. The sum of the two values should then be calculated. Each die can show an integer value from 1 to 6, so the sum of the values will vary from 2 to 12, with 7 being the most frequent sum, and 2 and 12 the least frequent.IN JAVA PLEASEin java pls: You have been asked to produce a report for a hardware store The name for each item is widget with the word designating the number of the widget. There are ten widgets in all. Your program will ask the user for the range of the cost for items, range of the price of the items in doubles. The range for the quantity in stock will be between 0 and 9999 as an int. Your program will randomly generate the cost of the items, price of the items the number in stock for this sample report based upon the ranges entered. Make sure the price of the item is greater than the cost. Profit is calculated as (price- cost) * in stock. Any time quantity falls below 25 the reorder column will display Yes, otherwise it will display No. Your chart will generate data for ten items and the chart will look like the one below. Part QuantityName Cost Price in Stock…
- Write an application in Java that asks the user to enter two integers, obtains them from the user and prints their sum, product, difference and quotient (division). Sample Run Enter first integer: 18 Enter second integer: 5 Sum is 23 Product is 90 Difference is 13 Quotient is 3 Note: The exact division of 18 by 5 is 3.6. However, assuming you are using only integer (int) variables in your program, then the integer division of 18 by 5 is 3. IMPORTANT. Follow the various style conventions we've discussed in class (variable naming, constants, spaces, etc) including putting comments in your program.ONLY IN JAVA. Create a Java program that you can play the game "More or Less, Less is More."Rules of the game:The two-dimensional field of the game must be m x n in size (game field). The buttons that make up the game field each have a number assigned to them.beginning of the game:The target value is shown above the game field. The numbers on the buttons of the game field are set to a random digit between 0 and 9.• Below the game field, you may read the current sum of the numbers displayed on the buttons.• Above the playing field in the upper right corner is a display of the remaining movements.Playing: The player chooses their first move by clicking any button (button A) on the playing area.1. The player has the option to select a second button (button B) that is situated in the same row or column as the first button they chose (A).2. When button (A) is clicked, value is changed in accordance with the following formula: (AoperationB)mod10 equals A.3. The basic game's operation will be…please give me code and output with following direction. thanks!
- Java Validation Programming Android [User Name] User can input value (a~z) (A~Z). User cannot input value number between 0 and 9. Show an error if user input it. User cannot input value contains symbol (ex: !@#$). Show an error if user input it. User must fill the form to proceed, Show an error if fill form is empty. User only able to input value less than 30 characters. Show an error if exceed. With the validation described above. By using xml layout below, use Android Studio and the Java programming language to solve this question. How to solve this in MainActivity.java? =============================== activity_main.xml <?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" tools:context=".MainActivity" android:layout_width="match_parent"…HangmanAA.java For this program, you will create the game Hangman. (If you are unsure of how to play Hangman, Google it.) The game will start by asking player 1 for a word or phrase (can be multiple words). Then player 1 will be asked how many missed guesses are allowed by player 2. Once this information is received, player 2 will take over. (Have the program print many blank lines of space so that player 2 can’t see what player 1 entered.) The instructions should be displayed for player 2 as well as the number of misses they’re allowed to make before they lose the game. The screen should also output dashes or underscores to represent each letter of player 1’s secret word/phrase. Player 2 should guess one letter at a time. Case should not matter. Typing x or X should give the same result. If that letter is present in the mystery phrase, then it should be displayed. (It will replace the dash/underscore in that spot. Spaces, punctuation, and all other non-alphabetic characters should…i need the answer quickly
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