Write about overloading of methods in action script 2.0?
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Write about overloading of methods in action script 2.0?
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- 4. Say we wanted to get an iterator for an ArrayList and use it to loop over all items and print them to the console. What would the code look like for this? 5. Write a method signature for a method called foo that takes an array as an argument. The return type is void. 6. What is the difference between remove and clear in ArrayLists.Complete the searching and sorting algorithms in ModuleOne and ModuleTwo of the modules package. Test all sorting algorithms in AlgorithmsTest. You must build everything from scratch and cannot use any methods in other Java packages to make your algorithm. Restrictions : All classes/methods must be made by you. You are ONLY allowed to use java.util.Arrays.toString method You are NOT allowed to use any other the Java API Library classes/methods.is the process of controlling visibility of a variable or method. O a. Polymorphism O b. Access specifiers c. Overriding O d. Code re-usability Jump to... dullah Aldhuhli (Log out)
- Grey lines (start-8 & 12-end of code) can NOT be edited. New JAVA will have to go inbetween as shown in photo.Java - Encapsulation Create a class Point with attributes x and y which are both integers. Create getters and setters for these attributes and implement the following methods: 1. calculateDistance() - calculates the distance from the origin to the point. Returns a double, formula is sqrt(x^2 + y^2) 2. printCoordinates() - prints "(x,y)" Ask for user inputs for x and y. Use the methods printCoordinates() and calculateDistance() respectively. Inputs 1. X 2. Y Sample Output Enter x: 20 Enter y: 15 (20,15) 25.00I got errors in parser.java. How to create methods in TokenHandler.java for getCurrentToken(), consumeToken(), getLastMatchedToken()? Please create these methods in TokenHandler.java. Fix the error for programNode that is attached. Below is TokenHandler.java TokenHandler.java import java.util.LinkedList; import java.util.Optional; import mypack.Token.TokenType; public class TokenHandler { private LinkedList<Token> tokens;// List of tokens public TokenHandler(LinkedList<Token> tokens) { this.tokens = tokens; } public Optional<Token> Peek(int j) { if (j < tokens.size()) { return Optional.of(tokens.get(j)); } else { return Optional.empty(); } } public boolean MoreTokens() { return !tokens.isEmpty(); } public Optional<Token> MatchAndRemove(TokenType t) { if (MoreTokens() && Peek(0).get().getType() == t) { return…
- Are there obvious improvements that could be made here with respect the software design for Squares and Circles? What programming constructs were you familiar with, and which did you need to look up? Assume we used a separate array for Squares and for Circles rather than one unifying Object array. How would this complicate the task of adding a new Shape (say, a Triangle) to our ObjectList class?This is needed in Java Given an existing ArrayList named friendList, find the first index of a friend named Sasha and store it in a new variable named index.Need to.Implement Producer Consumer design Pattern in Java using wait, notify and notifyAll method in Java?. Explain.
- What is the list of all the instance variables or attributes of the Card class?Need a hand with this for Java, don't understand what exactly is being asked. Here given is a class representing a playing card with the attributes rank, value and suit. I have to write an equals method which will return true if 2 intances of the PlayingCard class have the same value for suit and rank. I also have to write a hashCode method, that will return a hash code for the instance of the class. Thanks! Hope that makes sense. public class PlayingCard{ private String suit, rank; private int value; PlayingCard(String s, String r, int v){ suit = s; rank = r; value = v; } public String suit(){return suit;} public String rank(){return rank;} public int value(){return value;} public String toString(){return suit+" "+rank+" "+value;} }Explain why it makes no sense to define a clone() method on an immutable class! (in Java) No code required just simple explanation.