Write a program which will accept a string from the keyboard, “Java is fun!” Your program must determine the capacity of the string. Then, append a second string, “I love it!” to the first string. At this point you will enter a string “Yes, “ and insert this string so that the output of the entire string will display “Java is fun. Yes, I love it!”
Write a program which will accept a string from the keyboard, “Java is fun!” Your program must determine the capacity of the string. Then, append a second string, “I love it!” to the first string. At this point you will enter a string “Yes, “ and insert this string so that the output of the entire string will display “Java is fun. Yes, I love it!”
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
JAVA Programming Problem 4 – Builder
Write a program which will accept a string from the keyboard, “Java is fun!” Your program must determine the capacity of the string. Then, append a second string, “I love it!” to the first string. At this point you will enter a string “Yes, “ and insert this string so that the output of the entire string will display “Java is fun. Yes, I love it!”
Directions
- Create a class called Builder.
- Using the StringBuilder class, write a program which will accept a string from the keyboard, “Java is fun!”
- Your program must determine and display the capacity of the string.
- Append a second string, “I love it!” to the first string.
- Require the user to enter a string “Yes, “
- Insert the string, “Yes ” at the correct location, such that the output of the entire string will be “Java is fun. Yes, I love it!”
- Display your output using clear and appropriate messages.
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