Write a program using the graphics module which draws in the center of a window of size 250 x 250 pixels with the title "Simple interaction", a centered red filled square of side 2*x pixels where x comes as input from an entry field placed somewhere in the window. After the square is drawn if the user clicks somewhere on the window the program should terminate. The order of user actions are the following: enter integer value in entry field, click somewhere on the widow, draw red filled square, click somewhere again, close the window.
Write a program using the graphics module which draws in the center of a window of size 250 x 250 pixels with the title "Simple interaction", a centered red filled square of side 2*x pixels where x comes as input from an entry field placed somewhere in the window. After the square is drawn if the user clicks somewhere on the window the program should terminate. The order of user actions are the following: enter integer value in entry field, click somewhere on the widow, draw red filled square, click somewhere again, close the window.
Programming Logic & Design Comprehensive
9th Edition
ISBN:9781337669405
Author:FARRELL
Publisher:FARRELL
Chapter8: Advanced Data Handling Concepts
Section: Chapter Questions
Problem 3GZ
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