Write a program to play an automated dice game that uses two dice (GVDie class provided). The player rolls both dice and either wins one credit, loses one credit, or sets a goal for future rolls. Current round ends when player wins or loses a credit. Game ends when credits are zero. Note: this program is designed for incremental development. Complete each step and submit for grading before starting the next step. Only a portion of tests pass after each step but confirm progress. Step 0. Read starter template and do not change the provided code. Two GVDie objects are created. A random seed is read from input and passed to a die. This supports automated testing and creates predictable results that would otherwise be random. Starting credits is read from input. Step 1 Roll both dice. Player wins one credit by rolling 7 or 11. Player losses one credit by rolling 2, 3, or 12. Otherwise, credits do not change and the player's goal is set to the dice total. The player's goal must be repeated in Step #2 to win a credit. GVDie class includes roll() and getValue() methods. Output dice total and credits. Submit for grading to confirm 3 tests pass. Ex: If input is: 24 10 Sample output is: Dice total: 7 Credits: 11 Step 2 . If player did not win or lose in step 1 (i.e. a goal was set), continue rolling both dice until one of two outcomes: 1) player rolls a 7 and loses one credit or 2) player rolls the goal value and wins one credit. Current round ends. Set goal to -1 and output credits. Submit for grading to confirm 5 tests pass. Ex: If input is: 33 7 Sample output is: Dice total: 8 Dice total: 12 Dice total: 7 Credits: 6 Step 3 . Add a loop to repeat steps 1 and 2 until credits are zero. Count and output the number of rounds when game is over. Submit for grading to confirm all tests pass. Ex: If input is: 43 4 Sample output ends with: Credits: 2 Dice total: 8 Dice total: 7 Credits: 1 Dice total: 5 Dice total: 6 Dice total: 6 Dice total: 4 Dice total: 7 Credits: 0 Rounds: 162 import java.util.*; public class GVDie implements Comparable {    // Static members are shared across all instances of class GVDie    private static Random rand = new Random();    private int myValue;         // Set initial die value    public GVDie() {             myValue = rand.nextInt(6) + 1;         }    // Roll the die to get 1 - 6    public void roll () {       myValue = rand.nextInt(6) + 1;           }        // Return current die value    public int getValue() {       return myValue;    }           // Set the random number generator seed to support testing    public void setSeed(int seed) {       rand.setSeed(seed);        }        // Allows dice to be compared if necessary    public int compareTo(GVDie d) {       return getValue() - d.getValue();    }       } import java.util.Scanner; public class LabProgram {     public static void main(String args[]) {         Scanner scnr = new Scanner(System.in);         int credits;         int seed;         GVDie die1, die2;         die1 = new GVDie();         die2 = new GVDie();         // Read random seed to support testing (do not alter)         seed = scnr.nextInt();         die1.setSeed(seed);         // Read starting credits         credits = scnr.nextInt();         int rounds = 0;         while (credits > 0) {             // Step 1: Roll both dice             die1.roll();             die2.roll();             int total = die1.getValue() + die2.getValue();             if (total == 7 || total == 11) {                 // Player wins one credit                 credits++;             } else if (total == 2 || total == 3 || total == 12) {                 // Player loses one credit                 credits--;             } else {                 // Set the goal for future rolls                 int goal = total;                 // Step 2: Continue rolling until goal or 7 is rolled                 while (true) {                     die1.roll();                     die2.roll();                     total = die1.getValue() + die2.getValue();                     System.out.println("Dice total: " + total);                     if (total == 7) {                         // Player loses one credit                         credits--;                         break;                     } else if (total == goal) {                         // Player wins one credit                         credits++;                         break;                     }                 }             }             System.out.println("Credits: " + credits);             rounds++;         }         System.out.println("Rounds: " + rounds);     } }

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
icon
Related questions
Question

Write a program to play an automated dice game that uses two dice (GVDie class provided). The player rolls both dice and either wins one credit, loses one credit, or sets a goal for future rolls. Current round ends when player wins or loses a credit. Game ends when credits are zero.

Note: this program is designed for incremental development. Complete each step and submit for grading before starting the next step. Only a portion of tests pass after each step but confirm progress.

Step 0. Read starter template and do not change the provided code. Two GVDie objects are created. A random seed is read from input and passed to a die. This supports automated testing and creates predictable results that would otherwise be random. Starting credits is read from input.

Step 1 Roll both dice. Player wins one credit by rolling 7 or 11. Player losses one credit by rolling 2, 3, or 12. Otherwise, credits do not change and the player's goal is set to the dice total. The player's goal must be repeated in Step #2 to win a credit. GVDie class includes roll() and getValue() methods. Output dice total and credits. Submit for grading to confirm 3 tests pass.
Ex: If input is:

24 10

Sample output is:

Dice total: 7

Credits: 11


Step 2 . If player did not win or lose in step 1 (i.e. a goal was set), continue rolling both dice until one of two outcomes: 1) player rolls a 7 and loses one credit or 2) player rolls the goal value and wins one credit. Current round ends. Set goal to -1 and output credits. Submit for grading to confirm 5 tests pass.
Ex: If input is:

33 7

Sample output is:

Dice total: 8

Dice total: 12

Dice total: 7

Credits: 6


Step 3 . Add a loop to repeat steps 1 and 2 until credits are zero. Count and output the number of rounds when game is over. Submit for grading to confirm all tests pass.
Ex: If input is:

43 4

Sample output ends with:

Credits: 2 Dice

total: 8

Dice total: 7

Credits: 1

Dice total: 5

Dice total: 6

Dice total: 6

Dice total: 4

Dice total: 7

Credits: 0

Rounds: 162

import java.util.*;

public class GVDie implements Comparable <GVDie> {

   // Static members are shared across all instances of class GVDie
   private static Random rand = new Random();
   private int myValue; 
   
   // Set initial die value
   public GVDie() {      
      myValue = rand.nextInt(6) + 1;     
   }

   // Roll the die to get 1 - 6
   public void roll () {
      myValue = rand.nextInt(6) + 1;       
   }
   
   // Return current die value
   public int getValue() {
      return myValue;
   }
      
   // Set the random number generator seed to support testing
   public void setSeed(int seed) {
      rand.setSeed(seed);
   
   }
   
   // Allows dice to be compared if necessary
   public int compareTo(GVDie d) {
      return getValue() - d.getValue();
   } 
    
}

import java.util.Scanner;

public class LabProgram {
    public static void main(String args[]) {
        Scanner scnr = new Scanner(System.in);
        int credits;
        int seed;
        GVDie die1, die2;
        die1 = new GVDie();
        die2 = new GVDie();

        // Read random seed to support testing (do not alter)
        seed = scnr.nextInt();
        die1.setSeed(seed);

        // Read starting credits
        credits = scnr.nextInt();

        int rounds = 0;

        while (credits > 0) {
            // Step 1: Roll both dice
            die1.roll();
            die2.roll();
            int total = die1.getValue() + die2.getValue();

            if (total == 7 || total == 11) {
                // Player wins one credit
                credits++;
            } else if (total == 2 || total == 3 || total == 12) {
                // Player loses one credit
                credits--;
            } else {
                // Set the goal for future rolls
                int goal = total;

                // Step 2: Continue rolling until goal or 7 is rolled
                while (true) {
                    die1.roll();
                    die2.roll();
                    total = die1.getValue() + die2.getValue();
                    System.out.println("Dice total: " + total);

                    if (total == 7) {
                        // Player loses one credit
                        credits--;
                        break;
                    } else if (total == goal) {
                        // Player wins one credit
                        credits++;
                        break;
                    }
                }
            }

            System.out.println("Credits: " + credits);
            rounds++;
        }

        System.out.println("Rounds: " + rounds);
    }
}

Input
Your output starts
with
Expected output
starts with
17 10
Credits: 94
Dice total: 94
Dice total: 94
Dice total: 64
Dice total: 64
Dice total: 94
Dice total: 2
Dice total: 64
Dice total: 84
Credits: 104
Dice total: 74
Credits: 9
Dice total: 2
Credits: 9
Transcribed Image Text:Input Your output starts with Expected output starts with 17 10 Credits: 94 Dice total: 94 Dice total: 94 Dice total: 64 Dice total: 64 Dice total: 94 Dice total: 2 Dice total: 64 Dice total: 84 Credits: 104 Dice total: 74 Credits: 9 Dice total: 2 Credits: 9
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 4 steps with 4 images

Blurred answer
Similar questions
Recommended textbooks for you
Computer Networking: A Top-Down Approach (7th Edi…
Computer Networking: A Top-Down Approach (7th Edi…
Computer Engineering
ISBN:
9780133594140
Author:
James Kurose, Keith Ross
Publisher:
PEARSON
Computer Organization and Design MIPS Edition, Fi…
Computer Organization and Design MIPS Edition, Fi…
Computer Engineering
ISBN:
9780124077263
Author:
David A. Patterson, John L. Hennessy
Publisher:
Elsevier Science
Network+ Guide to Networks (MindTap Course List)
Network+ Guide to Networks (MindTap Course List)
Computer Engineering
ISBN:
9781337569330
Author:
Jill West, Tamara Dean, Jean Andrews
Publisher:
Cengage Learning
Concepts of Database Management
Concepts of Database Management
Computer Engineering
ISBN:
9781337093422
Author:
Joy L. Starks, Philip J. Pratt, Mary Z. Last
Publisher:
Cengage Learning
Prelude to Programming
Prelude to Programming
Computer Engineering
ISBN:
9780133750423
Author:
VENIT, Stewart
Publisher:
Pearson Education
Sc Business Data Communications and Networking, T…
Sc Business Data Communications and Networking, T…
Computer Engineering
ISBN:
9781119368830
Author:
FITZGERALD
Publisher:
WILEY