Write a Java program that simulates a basic library delivery system. The user of the program will be able to add different types of items to library collection. In your program, as the main data structure, use the generic collection class ArrayList to store String references. Create three instances from ArrayList of String references. The first one will store the types, the second one will store the items, and the third one will store the owners of the items. The types are exactly the following: "Book", "DVD", "Magazine". The items and their owners will be read from the keyboard. Regarding the matching between an item and its owner, the location (index value) of an item in the list of items will be the same with the location of its corresponding owner in the list of owners. As the next step, create the fourth instance from ArrayList of String references and call this list as itemsDeliveredByOwners. This last list will store String references to indicate the owners of the items (such as the following: "ownerX has delivered the itemNameY from typeZ collection").
Write a Java
able to add different types of items to library collection. In your program, as the main data structure,
use the generic collection class ArrayList to store String references.
Create three instances from ArrayList of String references. The first one will store the types, the
second one will store the items, and the third one will store the owners of the items. The types are
exactly the following: "Book", "DVD", "Magazine". The items and their owners will be read from
the keyboard.
Regarding the matching between an item and its owner, the location (index value) of an item in the
list of items will be the same with the location of its corresponding owner in the list of owners.
As the next step, create the fourth instance from ArrayList of String references and call this list as
itemsDeliveredByOwners. This last list will store String references to indicate the owners of
the items (such as the following: "ownerX has delivered the itemNameY from
typeZ collection").
After reading any number of items and their owners, the program will finally print the contents of
itemsDeliveredByOwners list. Please, consider the sample output shown below
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