Write a Java program that allows user to play Rock, Paper and Scissors game with a computer based on the exercise we did in class (which is posted on Moodle). You can refer to Powerpoint Slide #46 to use integers 0, 1, and 2 to represent rock, paper and scissors. At the beginning your program displays a welcome message "Welcome to Rock, Paper and Scissors game with my Computer", it then asks the user to enter his/her choice (only one of the choices: rock, paper and scissors is allowed). You can use a do... while loop to check the validity of the user input. Then your program use a random number generator to pick rock, or paper or scissors for the computer and displays computer’s pick. After that your program displays the result (either you win, or lose or a draw). After one game, your program asks user if he/she wants to continue. If the user decides to stop playing, your program displays how many games you played and how many time you win, lose and tie, and displays a "Thank you for playing" message

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Write a Java program that allows user to play Rock, Paper and Scissors game with a computer based on the exercise we did in class (which is posted on Moodle). You can refer to Powerpoint Slide #46 to use integers 0, 1, and 2 to represent rock, paper and scissors. At the beginning your program displays a welcome message "Welcome to Rock, Paper and Scissors game with my Computer", it then asks the user to enter his/her choice (only one of the choices: rock, paper and scissors is allowed). You can use a do... while loop to check the validity of the user input. Then your program use a random number generator to pick rock, or paper or scissors for the computer and displays computer’s pick. After that your program displays the result (either you win, or lose or a draw). After one game, your program asks user if he/she wants to continue. If the user decides to stop playing, your program displays how many games you played and how many time you win, lose and tie, and displays a "Thank you for playing" message.
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