Write a C# program. The program will consist of three files: Program.cs - the main application class Animal.cs - base class representing an Animal Cat.cs - derived class representing a Cat Include documentation at the top of each file that includes Your name Date of development The main application class must meet the following requirements Creates an instance of each class using parameters of your choosing Print each object's properties to the console using the PrintAnimal method Update the properties of each instance to reflect values that are different from their original values Print each object's properties to the console using the PrintAnimal method Class Descriptions and Additional Requirements Class Animal will be the base class and will have the properties and methods described below Properties: Name - type string, represents the Animal's name; public get, public set Legs - type int, represents the number of legs the Animal has; public get, public set Constructor Parameters: name - type string legs - type int Methods printAnimal - no parameters, no return, prints a formatted string of Animal properties to the console Class Cat will be derived from Animal and will have the properties and methods described below Properties: Sound - type string, represents the sound the Cat is making; public get, public set Constructor Parameters: name - type string legs - type int sound - type string Methods printAnimal - Override of the base class method; no parameters, no return, prints a formatted string of Cat properties to the console
Write a C# program. The program will consist of three files: Program.cs - the main application class Animal.cs - base class representing an Animal Cat.cs - derived class representing a Cat Include documentation at the top of each file that includes Your name Date of development The main application class must meet the following requirements Creates an instance of each class using parameters of your choosing Print each object's properties to the console using the PrintAnimal method Update the properties of each instance to reflect values that are different from their original values Print each object's properties to the console using the PrintAnimal method Class Descriptions and Additional Requirements Class Animal will be the base class and will have the properties and methods described below Properties: Name - type string, represents the Animal's name; public get, public set Legs - type int, represents the number of legs the Animal has; public get, public set Constructor Parameters: name - type string legs - type int Methods printAnimal - no parameters, no return, prints a formatted string of Animal properties to the console Class Cat will be derived from Animal and will have the properties and methods described below Properties: Sound - type string, represents the sound the Cat is making; public get, public set Constructor Parameters: name - type string legs - type int sound - type string Methods printAnimal - Override of the base class method; no parameters, no return, prints a formatted string of Cat properties to the console
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Write a C#
- The program will consist of three files:
- Program.cs - the main application class
- Animal.cs - base class representing an Animal
- Cat.cs - derived class representing a Cat
- Include documentation at the top of each file that includes
- Your name
- Date of development
- The main application class must meet the following requirements
- Creates an instance of each class using parameters of your choosing
- Print each object's properties to the console using the PrintAnimal method
- Update the properties of each instance to reflect values that are different from their original values
- Print each object's properties to the console using the PrintAnimal method
Class Descriptions and Additional Requirements
- Class Animal will be the base class and will have the properties and methods described below
- Properties:
- Name - type string, represents the Animal's name; public get, public set
- Legs - type int, represents the number of legs the Animal has; public get, public set
- Constructor Parameters:
- name - type string
- legs - type int
- Methods
- printAnimal - no parameters, no return, prints a formatted string of Animal properties to the console
- Properties:
- Class Cat will be derived from Animal and will have the properties and methods described below
- Properties:
- Sound - type string, represents the sound the Cat is making; public get, public set
- Constructor Parameters:
- name - type string
- legs - type int
- sound - type string
- Methods
- printAnimal - Override of the base class method; no parameters, no return, prints a formatted string of Cat properties to the console
- Properties:
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