write a basic JAVA program that calculates a random number starting from 1 through 100. The program then asks the user to guess the number. If the user guesses too high or too low then the program should output "too high" or "too low" accordingly. The program must let the user continue to guess until the user correctly guesses the number. ★ Modify the program to output how many guesses it took the user to correctl guess the right number. ★★ Modify the program so that instead of the user guessing a number the computer came up with, the computer guesses the number that the user has secretly decided. The user must tell the computer whether it guessed too high or too low. ★ Modify the program so that no matter what number the user thinks of (1-100) the computer can guess it in 7 or less guesses.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Please use Java, and if possible, Eclipse. Question is in the photos

### Programming Exercise: Creating a JAVA Guessing Game

**Objective:**
Write a basic JAVA program that calculates a random number starting from 1 through 100. The program then asks the user to guess the number. If the user guesses too high or too low, the program should output "too high" or "too low" accordingly. The program must let the user continue to guess until the user correctly guesses the number.

#### Additional Features:

- **★ Feature 1:**
  Modify the program to output how many guesses it took the user to correctly guess the right number.

- **★★ Feature 2:**
  Modify the program so that instead of the user guessing a number the computer came up with, the computer guesses the number that the user has secretly decided. The user must tell the computer whether it guessed too high or too low.

- **★★★ Feature 3:**
  Modify the program so that no matter what number the user thinks of (1-100), the computer can guess it in 7 or fewer guesses.

- **★★ Feature 4:**
  Implement exception handling for all user input if a menu is used.

- **★ Feature 5:**
  Add comments to your class definition, methods, and output statements. 

These modifications will help you practice and enhance your programming skills by encouraging logical thinking and familiarizing you with exception handling and commenting, which are crucial in software development.
Transcribed Image Text:### Programming Exercise: Creating a JAVA Guessing Game **Objective:** Write a basic JAVA program that calculates a random number starting from 1 through 100. The program then asks the user to guess the number. If the user guesses too high or too low, the program should output "too high" or "too low" accordingly. The program must let the user continue to guess until the user correctly guesses the number. #### Additional Features: - **★ Feature 1:** Modify the program to output how many guesses it took the user to correctly guess the right number. - **★★ Feature 2:** Modify the program so that instead of the user guessing a number the computer came up with, the computer guesses the number that the user has secretly decided. The user must tell the computer whether it guessed too high or too low. - **★★★ Feature 3:** Modify the program so that no matter what number the user thinks of (1-100), the computer can guess it in 7 or fewer guesses. - **★★ Feature 4:** Implement exception handling for all user input if a menu is used. - **★ Feature 5:** Add comments to your class definition, methods, and output statements. These modifications will help you practice and enhance your programming skills by encouraging logical thinking and familiarizing you with exception handling and commenting, which are crucial in software development.
This Java program requires a basic understanding of the following concepts: Variables, Data types, numerical operators, basic input/output, Logic (if statements, switch statements), Loops (for, while, do-while), and Pseudo-random numbers.

You do not necessarily have to apply these concepts, but based on...
Transcribed Image Text:This Java program requires a basic understanding of the following concepts: Variables, Data types, numerical operators, basic input/output, Logic (if statements, switch statements), Loops (for, while, do-while), and Pseudo-random numbers. You do not necessarily have to apply these concepts, but based on...
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