What does the function f do? struct Point2D { double x; double y; }; struct Triangle Point2D v1; Point2D v2; Point2D v3; }; void f(Triangle& t) { } int temp = 12.5; temp = t.v1.x; t.v1.x = t.v1.y; t.v1.y = temp; } int main () Triangle mytri; mytri.v1.x = 1.0; mytri.v1.y = 22.5; f(mytri); Swaps values of x and y in vertex 1 of an argument of type Triangle Initializes value of x in vertex 1 of an argument of type Triangle Sets all x,y values in all vertices of an argument of type Triangle Swaps value of x in vertex 1 with value of x in vertex 2, for an argument of type
What does the function f do? struct Point2D { double x; double y; }; struct Triangle Point2D v1; Point2D v2; Point2D v3; }; void f(Triangle& t) { } int temp = 12.5; temp = t.v1.x; t.v1.x = t.v1.y; t.v1.y = temp; } int main () Triangle mytri; mytri.v1.x = 1.0; mytri.v1.y = 22.5; f(mytri); Swaps values of x and y in vertex 1 of an argument of type Triangle Initializes value of x in vertex 1 of an argument of type Triangle Sets all x,y values in all vertices of an argument of type Triangle Swaps value of x in vertex 1 with value of x in vertex 2, for an argument of type
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
Transcribed Image Text:struct Triangle
{
Point2D v1;
Point2D v2;
Point2D v3;
};
void f(Triangle& t)
{
}
int temp = 12.5;
temp = t.v1.x;
t.v1.x = t.vl. y;
t.v1.y = temp;
}
int main ()
{
Triangle mytri;
mytri.v1.x = 1.0;
mytri.v1.y = 22.5;
f(mytri);
Swaps values of x and y in vertex 1 of an argument of type Triangle
Initializes value of x in vertex 1 of an argument of type Triangle
Sets all x,y values in all vertices of an argument of type Triangle
Swaps value of x in vertex 1 with value of x in vertex 2, for an argument of type
Triangle

Transcribed Image Text:What does the function f do?
struct Point2D
{
double x;
double y;
struct Triangle
{
Point2D v1;
Point2D v2;
Point2D v3;
};
void f(Triangle&t)
{
}
int temp = 12.5;
temp = t.v1.x;
t.v1.x = t.v1.y;
t.v1.y = temp;
}
int main ()
{
Triangle mytri;
mytri.v1.x = 1.0;
mytri.v1.y = 22.5;
f (mytri);
Swaps values of x and y in vertex 1 of an argument of type Triangle
Initializes value of x in vertex 1 of an argument of type Triangle
Sets all x,y values in all vertices of an argument of type Triangle
Swaps value of x in vertex 1 with value of x in vertex 2, for an argument of type
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