Twelve different video games showing substance use were observed and the duration of times of gameplay (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95​%confidence interval estimate of σ​, the standard deviation of the duration times of gameplay. Assume that this sample was obtained from a population with a normal distribution.   4,087 4,683 4,759 3,848 4,528    3,962   3,825 4,375 4,416 4,719 3,861 3,819

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Twelve different video games showing substance use were observed and the duration of times of gameplay (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct
a 95​%confidence interval estimate of σ​, the standard deviation of the duration times of gameplay. Assume that this sample was obtained from a population with a normal distribution.
 
4,087
4,683
4,759
3,848
4,528   
3,962
 
3,825
4,375
4,416
4,719
3,861
3,819
 
 
 
Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The
design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95%
confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population
with a normal distribution.
3,848
4,719
The confidence interval estimate is
(Round to one decimal place as needed.)
4,087
4,683
4,759
3,825
4,375
4,416
Click the icon to view the table of Chi-Square critical values.
4,528
3,861
sec<o<
3,962
3,819
sec.
Transcribed Image Text:Twelve different video games showing substance use were observed and the duration of times of game play (in seconds) are listed below. The design of the study justifies the assumption that the sample can be treated as a simple random sample. Use the sample data to construct a 95% confidence interval estimate of o, the standard deviation of the duration times of game play. Assume that this sample was obtained from a population with a normal distribution. 3,848 4,719 The confidence interval estimate is (Round to one decimal place as needed.) 4,087 4,683 4,759 3,825 4,375 4,416 Click the icon to view the table of Chi-Square critical values. 4,528 3,861 sec<o< 3,962 3,819 sec.
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