This class is going to be used to represent an individual node in our graph 1. Create a new class in your project, called Vertex 2. This class must have the following attributes: • vertexNumber, which is an integer • colour, which is an integer • adjacencies, which is a LinkedList containing Vertex objects. These are the Vertex objects that are connected to the current Vertex by an edge. 3. It must also have a constructor that takes in an integer in order to set the vertexNumber property. 4. Note that the edge here is unweighted and undirected. This means that an edge between vertex 2 and vertex 5 is equally an edge between vertex 5 and vertex 2. 5. In addition to the constructor, the Vertex class must have the following methods: • addAdjacency - takes in a Vertex object and adds it to the adjacencies LinkedList • isAdjacent - takes in a Vertex object and returns true if the given Vertex is adjacent to the current Vertex object, and false otherwise • getDegree - returns the degree of the current Vertex 1

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 19RQ
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Java programming

This class is going to be used to represent an individual node in our graph
1. Create a new class in your project, called Vertex
2. This class must have the following attributes:
• vertexNumber, which is an integer
• colour, which is an integer
• adjacencies, which is a LinkedList containing Vertex objects. These are the Vertex objects that are connected to the current Vertex by an edge.
3. It must also have a constructor that takes in an integer in order to set the vertexNumber property.
4. Note that the edge here is unweighted and undirected. This means that an edge between vertex 2 and vertex 5 is equally an edge between vertex 5 and vertex 2.
5. In addition to the constructor, the Vertex class must have the following methods:
• addAdjacency - takes in a Vertex object and adds it to the adjacencies LinkedList
• isAdjacent - takes in a Vertex object and returns true if the given Vertex is adjacent to the
current Vertex object, and false otherwise
• getDegree - returns the degree of the current Vertex 1

 

Please create the Vertex class 

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