Design MountainBike and RoadBike class for a simulation game Mike is a programmer working in his afterhours to design games for mobile platforms. His recent project is a simulation game in which a player controls a bike to move across a variety of simulated environments. To start coding, Mike has to design a collection of bikes including a mountain bike and a road bike, so that the player can choose the preferred bike. He is now implementing two classes, MountainBike and RoadBike, to simulate the behavlor of the bikes. In MountainBike, Mike is going to implement the fields and methods: MountainBike +cadence: double //pedalling rate (per minute) +gearsint +speed:double +suspension:string // type of the suspension MountainBike() //a constructer +setCadence:void +setGear:void +setspeed:void +setSuspension:void +brake():void // method to apply brake to reduce speed +accelerate():void //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike In RoadBike, Mike is going to implement the following fields and methods: RoadBike +cadence: double //pedalling rate (per minute) +gear:int +speed:double +tire:string // type of the tires RoadBike() //a constructer +setCadence:void +setGeariveid +setspeedivoid +setTire:void +brake():void // method to apply brake to reduce speed +accelerate():vold //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike Page 2 Could you help Mike to design both classes?
Design MountainBike and RoadBike class for a simulation game Mike is a programmer working in his afterhours to design games for mobile platforms. His recent project is a simulation game in which a player controls a bike to move across a variety of simulated environments. To start coding, Mike has to design a collection of bikes including a mountain bike and a road bike, so that the player can choose the preferred bike. He is now implementing two classes, MountainBike and RoadBike, to simulate the behavlor of the bikes. In MountainBike, Mike is going to implement the fields and methods: MountainBike +cadence: double //pedalling rate (per minute) +gearsint +speed:double +suspension:string // type of the suspension MountainBike() //a constructer +setCadence:void +setGear:void +setspeed:void +setSuspension:void +brake():void // method to apply brake to reduce speed +accelerate():void //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike In RoadBike, Mike is going to implement the following fields and methods: RoadBike +cadence: double //pedalling rate (per minute) +gear:int +speed:double +tire:string // type of the tires RoadBike() //a constructer +setCadence:void +setGeariveid +setspeedivoid +setTire:void +brake():void // method to apply brake to reduce speed +accelerate():vold //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike Page 2 Could you help Mike to design both classes?
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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