Design MountainBike and RoadBike class for a simulation game Mike is a programmer working in his afterhours to design games for mobile platforms. His recent project is a simulation game in which a player controls a bike to move across a variety of simulated environments. To start coding, Mike has to design a collection of bikes including a mountain bike and a road bike, so that the player can choose the preferred bike. He is now implementing two classes, MountainBike and RoadBike, to simulate the behavlor of the bikes. In MountainBike, Mike is going to implement the fields and methods: MountainBike +cadence: double //pedalling rate (per minute) +gearsint +speed:double +suspension:string // type of the suspension MountainBike() //a constructer +setCadence:void +setGear:void +setspeed:void +setSuspension:void +brake():void // method to apply brake to reduce speed +accelerate():void //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike In RoadBike, Mike is going to implement the following fields and methods: RoadBike +cadence: double //pedalling rate (per minute) +gear:int +speed:double +tire:string // type of the tires RoadBike() //a constructer +setCadence:void +setGeariveid +setspeedivoid +setTire:void +brake():void // method to apply brake to reduce speed +accelerate():vold //method to accelerate the bike +tostring:string //print a snapshot of the current condition of the bike Page 2 Could you help Mike to design both classes?

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Design MountainBike and RoadBike class for a
simulation game
Mike is a programmer working in his afterhours to
design games for moble platforms. His recent
project is a simulation game in which a player
controls a bike to move across a variety of simulated
environments. To start coding, Mike has to design a
collection of bikes including a mountain bike
and a road bike, so that the player can choose the
preferred bike. He is now implementing two
classes, MountainBike and RoadBike, to simulate the
behavior of the bikes.
In MountainBike, Mike is going to implement the
fields and methods:
MountainBike
+cadence: double //pedalling rate (per minute)
*gear:int
+speed:double
+suspension:string // type of the suspension
MountainBike() //a constructer
+setCadence:rvold
+setGear:void
+setspeed:void
+setSuspension:void
+brake():void // method to apply brake to reduce
speed
+accelerate():void //method to accelerate the bike
+toString:string //print a snapshot of the current
condition of the bike
In RoadBike, Mike is going to implement the
following fields and methods:
RoadBike
+cadence: double //pedalling rate (per minute)
+gear:int
+speed:double
+tire:string // type of the tires
RoadBike() //a constructer
+setCadence:void
+setGear:void
+setspeed:void
+setTire:void
+brake():void // method to apply brake to reduce
speed
+accelerate():vold //method to accelerate the bike
+toString:string //print a snapshot of the current
condition of the bike
Page 2
Could you help Mike to design both classes?
Transcribed Image Text:Design MountainBike and RoadBike class for a simulation game Mike is a programmer working in his afterhours to design games for moble platforms. His recent project is a simulation game in which a player controls a bike to move across a variety of simulated environments. To start coding, Mike has to design a collection of bikes including a mountain bike and a road bike, so that the player can choose the preferred bike. He is now implementing two classes, MountainBike and RoadBike, to simulate the behavior of the bikes. In MountainBike, Mike is going to implement the fields and methods: MountainBike +cadence: double //pedalling rate (per minute) *gear:int +speed:double +suspension:string // type of the suspension MountainBike() //a constructer +setCadence:rvold +setGear:void +setspeed:void +setSuspension:void +brake():void // method to apply brake to reduce speed +accelerate():void //method to accelerate the bike +toString:string //print a snapshot of the current condition of the bike In RoadBike, Mike is going to implement the following fields and methods: RoadBike +cadence: double //pedalling rate (per minute) +gear:int +speed:double +tire:string // type of the tires RoadBike() //a constructer +setCadence:void +setGear:void +setspeed:void +setTire:void +brake():void // method to apply brake to reduce speed +accelerate():vold //method to accelerate the bike +toString:string //print a snapshot of the current condition of the bike Page 2 Could you help Mike to design both classes?
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