templates 1. Create a function (class) template prototype and definition named findLargest that has two parameters: a. an array of Type b. int representing size of the array c. a return value of Type d. the template code should loop through the array, find the largest value and return the largest value e. create and initialize two arrays, an integer array and a double array, size and valuesof your choice f. call the function template using each of the declared arrays and output the largestvalue in each of the arrays The program may be named any name of our choice, must have a .cpp extention; variables may be any name ofyour choice.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
This lab will exercise your understanding of some of the concepts covered in Chapter 13:
templates
1. Create a function (class) template prototype and definition named findLargest that has two parameters:
a. an array of Type
b. int representing size of the array
c. a return value of Type
d. the template code should loop through the array, find the largest value and return the largest value
e. create and initialize two arrays, an integer array and a double array, size and valuesof your choice
f. call the function template using each of the declared arrays and output the largestvalue in each of the arrays
The program may be named any name of our choice, must have a .cpp extention; variables may be any name ofyour choice.
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