Suppose we implement a class for a stack of integers, called IntStack. Our implementation uses a variable int stack [MAX_SIZE] and a variable int size. The constant MAX_SIZE may be declared as const int MAX_SIZE=100, for example. I will have methods push, pop, isEmpty and since our implementation has a max size, is Full. If we declare a method with the function prototype bool isEmpty() const, I have the option of putting the function body either in a separate IntStack.cpp file, or directly inside the IntStack.h file like this: // If this is in the header file, it should be declared // `inline`. Otherwise, we get multiple definitions! bool isEmpty() const { return size == 0; }
Suppose we implement a class for a stack of integers, called IntStack. Our implementation uses a variable int stack [MAX_SIZE] and a variable int size. The constant MAX_SIZE may be declared as const int MAX_SIZE=100, for example. I will have methods push, pop, isEmpty and since our implementation has a max size, is Full. If we declare a method with the function prototype bool isEmpty() const, I have the option of putting the function body either in a separate IntStack.cpp file, or directly inside the IntStack.h file like this: // If this is in the header file, it should be declared // `inline`. Otherwise, we get multiple definitions! bool isEmpty() const { return size == 0; }
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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