Suppose we implement a class for a stack of integers, called IntStack. Our implementation uses a variable int stack [MAX_SIZE] and a variable int size. The constant MAX_SIZE may be declared as const int MAX_SIZE=100, for example. I will have methods push, pop, isEmpty and since our implementation has a max size, is Full. If we declare a method with the function prototype bool isEmpty() const, I have the option of putting the function body either in a separate IntStack.cpp file, or directly inside the IntStack.h file like this: // If this is in the header file, it should be declared // `inline`. Otherwise, we get multiple definitions! bool isEmpty() const { return size == 0; }

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Suppose we implement a class for a stack of integers, called `IntStack`. Our implementation uses a variable `int stack[MAX_SIZE]` and a variable `int size`. The constant `MAX_SIZE` may be declared as `const int MAX_SIZE=100`, for example. I will have methods `push`, `pop`, `isEmpty` and since our implementation has a max size, `isFull`.

If we declare a method with the function prototype `bool isEmpty() const`, I have the option of putting the function body either in a separate `IntStack.cpp` file, or directly inside the `IntStack.h` file like this:

```cpp
// If this is in the header file, it should be declared
// `inline`. Otherwise, we get multiple definitions!
bool isEmpty() const { return size == 0; }
```
Transcribed Image Text:Suppose we implement a class for a stack of integers, called `IntStack`. Our implementation uses a variable `int stack[MAX_SIZE]` and a variable `int size`. The constant `MAX_SIZE` may be declared as `const int MAX_SIZE=100`, for example. I will have methods `push`, `pop`, `isEmpty` and since our implementation has a max size, `isFull`. If we declare a method with the function prototype `bool isEmpty() const`, I have the option of putting the function body either in a separate `IntStack.cpp` file, or directly inside the `IntStack.h` file like this: ```cpp // If this is in the header file, it should be declared // `inline`. Otherwise, we get multiple definitions! bool isEmpty() const { return size == 0; } ```
## Transcription for Educational Website

### Q2.4

**Question:**
What is the significance of the keyword `const` that appears after `isEmpty`?

**Answer Input Field:**
Enter your answer here

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### Q2.5

**Question:**
Would `const` be appropriate for the `pop` operation?

**Instruction:**
*Briefly explain your answer.*

**Answer Input Field:**
Enter your answer here

---

### Q2.6

**Question:**
Would `const` be appropriate for the `isFull` operation?

**Instruction:**
*Briefly explain your answer.*

**Answer Input Field:**
Enter your answer here
Transcribed Image Text:## Transcription for Educational Website ### Q2.4 **Question:** What is the significance of the keyword `const` that appears after `isEmpty`? **Answer Input Field:** Enter your answer here --- ### Q2.5 **Question:** Would `const` be appropriate for the `pop` operation? **Instruction:** *Briefly explain your answer.* **Answer Input Field:** Enter your answer here --- ### Q2.6 **Question:** Would `const` be appropriate for the `isFull` operation? **Instruction:** *Briefly explain your answer.* **Answer Input Field:** Enter your answer here
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