Suppose gaming consoles PlayStation 5 and Xbox Series X use different implementations of AMD's Zen architecture. The instructions they support can be divided into four classes according to their CPI (class A, B, C, and D). PlayStation has a clock rate of 2.7 GHz and the instruction classes have CPIs of 7, 3, 4 and 6 respectively whereas Xbox has a clock rate of 3.4 GHz and the instruction classes have CPIs of 5, 3, 3 and 1 respectively. Now suppose, a program has an instruction count of 1.0 * 108 and the instructions are divided into classes as follows: 30% class A, 50% class B, 10% class C, and 10% class D. Now answer the following questions: 1. Calculate how many more clock cycles per instruction on average does the PlayStation take compared to the Xbox?

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Suppose gaming consoles PlayStation 5 and Xbox Series X use different
implementations of AMD's Zen 2 architecture. The instructions they support can be
divided into four classes according to their CPI (class A, B, C, and D).
PlayStation has a clock rate of 2.7 GHz and the instruction classes have CPIs of 7, 3, 4
and 6 respectively whereas Xbox has a clock rate of 3.4 GHz and the instruction classes
have CPIs of 5, 3, 3 and 1 respectively.
Now suppose, a program has an instruction count of 1.0 * 108 and the instructions are
divided into classes as follows:
30% class A,
50% class B,
10% class C, and
10% class D.
Now answer the following questions:
1. Calculate how many more clock cycles per instruction on average does the
PlayStation take compared to the Xbox?
2. Calculate the difference between the execution time in these two consoles in
milliseconds
3. If the program runs on a reference PC with an execution time of 120
milliseconds, calculate the SPECRatio for the Playstation
Transcribed Image Text:Suppose gaming consoles PlayStation 5 and Xbox Series X use different implementations of AMD's Zen 2 architecture. The instructions they support can be divided into four classes according to their CPI (class A, B, C, and D). PlayStation has a clock rate of 2.7 GHz and the instruction classes have CPIs of 7, 3, 4 and 6 respectively whereas Xbox has a clock rate of 3.4 GHz and the instruction classes have CPIs of 5, 3, 3 and 1 respectively. Now suppose, a program has an instruction count of 1.0 * 108 and the instructions are divided into classes as follows: 30% class A, 50% class B, 10% class C, and 10% class D. Now answer the following questions: 1. Calculate how many more clock cycles per instruction on average does the PlayStation take compared to the Xbox? 2. Calculate the difference between the execution time in these two consoles in milliseconds 3. If the program runs on a reference PC with an execution time of 120 milliseconds, calculate the SPECRatio for the Playstation
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