Sphere The definition of sphere is a 3D closed surface where every point on the sphere is same distance (radius) from a given point. The equation of a sphere at the origin is x² + y² + z² = r². Since we cannot draw all the points on a sphere, we only sample a limited amount of points by dividing the sphere by sectors (longitude) and stacks (latitude). Then connect these sampled points together to form surfaces of the sphere. Stacks Sectors r-coso-cose X Ꮓ (x, y, z) г 0 r-coso r-coso-sine r-sino Sectors and stacks of a sphere A point on a sphere using sector and stack angles An arbitrary point (x, y, z) on a sphere can be computed by parametric equations with the corresponding sector angle and stack angle . x = (r⋅ cos ) cos 0 = Y (r cos) sin z = r. sin The range of sector angles is from 0 to 360 degrees, and the stack angles are from 90 (top) to -90 degrees (bottom). The sector and stack angle for each step can be calculated by the following; Ꮎ = 2πT || = π 2 - sectorStep sectorCount stackStep stackCount
Sphere The definition of sphere is a 3D closed surface where every point on the sphere is same distance (radius) from a given point. The equation of a sphere at the origin is x² + y² + z² = r². Since we cannot draw all the points on a sphere, we only sample a limited amount of points by dividing the sphere by sectors (longitude) and stacks (latitude). Then connect these sampled points together to form surfaces of the sphere. Stacks Sectors r-coso-cose X Ꮓ (x, y, z) г 0 r-coso r-coso-sine r-sino Sectors and stacks of a sphere A point on a sphere using sector and stack angles An arbitrary point (x, y, z) on a sphere can be computed by parametric equations with the corresponding sector angle and stack angle . x = (r⋅ cos ) cos 0 = Y (r cos) sin z = r. sin The range of sector angles is from 0 to 360 degrees, and the stack angles are from 90 (top) to -90 degrees (bottom). The sector and stack angle for each step can be calculated by the following; Ꮎ = 2πT || = π 2 - sectorStep sectorCount stackStep stackCount
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Can you give me an example on how in OpenGL for C++, I can implement a rolling sphere on a plane. (Adding gravity and acceleration.)
![Sphere
The definition of sphere is a 3D closed surface where every point on the sphere is same distance (radius) from a
given point. The equation of a sphere at the origin is x² + y² + z² = r².
Since we cannot draw all the points on a sphere, we only sample a limited amount of points by dividing the
sphere by sectors (longitude) and stacks (latitude). Then connect these sampled points together to form
surfaces of the sphere.
Stacks
Sectors
r-coso-cose
X
Ꮓ
(x, y, z)
г
0
r-coso
r-coso-sine
r-sino
Sectors and stacks of a sphere
A point on a sphere using sector and stack angles
An arbitrary point (x, y, z) on a sphere can be computed by parametric equations with the corresponding sector
angle and stack angle .
x
=
(r⋅ cos ) cos 0
=
Y (r cos) sin
z
=
r. sin
The range of sector angles is from 0 to 360 degrees, and the stack angles are from 90 (top) to -90 degrees
(bottom). The sector and stack angle for each step can be calculated by the following;
Ꮎ
=
2πT
||
=
π
2
-
sectorStep
sectorCount
stackStep
stackCount](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F55f0ae31-0bcc-45bd-bd65-ca5ef078588e%2F2e27d892-be75-46c6-9a5d-fbf2482d3cf0%2Fvaythmo_processed.png&w=3840&q=75)
Transcribed Image Text:Sphere
The definition of sphere is a 3D closed surface where every point on the sphere is same distance (radius) from a
given point. The equation of a sphere at the origin is x² + y² + z² = r².
Since we cannot draw all the points on a sphere, we only sample a limited amount of points by dividing the
sphere by sectors (longitude) and stacks (latitude). Then connect these sampled points together to form
surfaces of the sphere.
Stacks
Sectors
r-coso-cose
X
Ꮓ
(x, y, z)
г
0
r-coso
r-coso-sine
r-sino
Sectors and stacks of a sphere
A point on a sphere using sector and stack angles
An arbitrary point (x, y, z) on a sphere can be computed by parametric equations with the corresponding sector
angle and stack angle .
x
=
(r⋅ cos ) cos 0
=
Y (r cos) sin
z
=
r. sin
The range of sector angles is from 0 to 360 degrees, and the stack angles are from 90 (top) to -90 degrees
(bottom). The sector and stack angle for each step can be calculated by the following;
Ꮎ
=
2πT
||
=
π
2
-
sectorStep
sectorCount
stackStep
stackCount
Expert Solution
![](/static/compass_v2/shared-icons/check-mark.png)
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
Step by step
Solved in 2 steps
![Blurred answer](/static/compass_v2/solution-images/blurred-answer.jpg)
Recommended textbooks for you
![Database System Concepts](https://www.bartleby.com/isbn_cover_images/9780078022159/9780078022159_smallCoverImage.jpg)
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
![Starting Out with Python (4th Edition)](https://www.bartleby.com/isbn_cover_images/9780134444321/9780134444321_smallCoverImage.gif)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
![Digital Fundamentals (11th Edition)](https://www.bartleby.com/isbn_cover_images/9780132737968/9780132737968_smallCoverImage.gif)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
![Database System Concepts](https://www.bartleby.com/isbn_cover_images/9780078022159/9780078022159_smallCoverImage.jpg)
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
![Starting Out with Python (4th Edition)](https://www.bartleby.com/isbn_cover_images/9780134444321/9780134444321_smallCoverImage.gif)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
![Digital Fundamentals (11th Edition)](https://www.bartleby.com/isbn_cover_images/9780132737968/9780132737968_smallCoverImage.gif)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
![C How to Program (8th Edition)](https://www.bartleby.com/isbn_cover_images/9780133976892/9780133976892_smallCoverImage.gif)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
![Database Systems: Design, Implementation, & Manag…](https://www.bartleby.com/isbn_cover_images/9781337627900/9781337627900_smallCoverImage.gif)
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
![Programmable Logic Controllers](https://www.bartleby.com/isbn_cover_images/9780073373843/9780073373843_smallCoverImage.gif)
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education