(Richer Shape Hierarchy) The world of shapes is much richer than the shapes included inthe inheritance hierarchy of Fig. 19.3. Write down all the shapes you can think of—both two-dimensional and three-dimensional—and form them into a more complete Shape hierarchy with asmany levels as possible. Your hierarchy should have the base class Shape from which class TwoDimensionalShape and class ThreeDimensionalShape are derived. [Note: You do not need to write any codefor this exercise.] We’ll use this hierarchy in the exercises of Chapter 20 to process a set of distinctshapes as objects of base-class Shape. (This technique, called polymorphism, is the subject ofChapter 20.)
(Richer Shape Hierarchy) The world of shapes is much richer than the shapes included inthe inheritance hierarchy of Fig. 19.3. Write down all the shapes you can think of—both two-dimensional and three-dimensional—and form them into a more complete Shape hierarchy with asmany levels as possible. Your hierarchy should have the base class Shape from which class TwoDimensionalShape and class ThreeDimensionalShape are derived. [Note: You do not need to write any codefor this exercise.] We’ll use this hierarchy in the exercises of Chapter 20 to process a set of distinctshapes as objects of base-class Shape. (This technique, called polymorphism, is the subject ofChapter 20.)
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
(Richer Shape Hierarchy) The world of shapes is much richer than the shapes included in
the inheritance hierarchy of Fig. 19.3. Write down all the shapes you can think of—both two-dimensional and three-dimensional—and form them into a more complete Shape hierarchy with as
many levels as possible. Your hierarchy should have the base class Shape from which class TwoDimensionalShape and class ThreeDimensionalShape are derived. [Note: You do not need to write any code
for this exercise.] We’ll use this hierarchy in the exercises of Chapter 20 to process a set of distinct
shapes as objects of base-class Shape. (This technique, called polymorphism, is the subject of
Chapter 20.)
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