RECURSIVE
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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rules
![The form of an external, module, or internal subroutine (R1219) is:
( RECURSIVE ] SUBROUTINE subroutine-name &
I ( [ dummy-argument-list ] ) I
[ specification-part ]
[ execution-part ]
( internal-subprogram-part ]
END ( SUBROUTINE [ subroutine-name ] 1
A dummy argument is either a dummy argument name or an asterisk (*),
where the asterisk designates an alternate return. When a subroutine is
executed, the dummy arguments become associated with the actual arguments
specified in the call (see Section 12.5).
Examples of subroutine statements are:
SUBROUTINE CAMP (SITE)
SUBROUTINE TASK ()
SUBROUTINE INITIALIZE_DATABASE
SUBROUTINE LIGHT (INTENSITY, M, *)
RECURSIVE SUBROUTINE YKTE (Y, KE)
An example of a subroutine subprogram is:
SUBROUTINE TROUT (STREAM, FLY)
CHARACTER *10 STREAM
OPTIONAL FLY
STREAM = .. .
END SUBROUTINE TROUT
Rules and restrictions:](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Fd49c4645-f848-4645-9113-c62f5c6807a1%2Fb0841b1f-ce65-4164-a7c9-4c59b4015842%2Fldqzz2a_processed.jpeg&w=3840&q=75)
Transcribed Image Text:The form of an external, module, or internal subroutine (R1219) is:
( RECURSIVE ] SUBROUTINE subroutine-name &
I ( [ dummy-argument-list ] ) I
[ specification-part ]
[ execution-part ]
( internal-subprogram-part ]
END ( SUBROUTINE [ subroutine-name ] 1
A dummy argument is either a dummy argument name or an asterisk (*),
where the asterisk designates an alternate return. When a subroutine is
executed, the dummy arguments become associated with the actual arguments
specified in the call (see Section 12.5).
Examples of subroutine statements are:
SUBROUTINE CAMP (SITE)
SUBROUTINE TASK ()
SUBROUTINE INITIALIZE_DATABASE
SUBROUTINE LIGHT (INTENSITY, M, *)
RECURSIVE SUBROUTINE YKTE (Y, KE)
An example of a subroutine subprogram is:
SUBROUTINE TROUT (STREAM, FLY)
CHARACTER *10 STREAM
OPTIONAL FLY
STREAM = .. .
END SUBROUTINE TROUT
Rules and restrictions:
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