Programming Project: Graphical "Shut the Box" Game Create a graphical version of the classic "Shut the Box" game using JavaFX as introduced in our text. Short Video of rules overview: Board Game Rules: How to Play Shut the Box Game "Easy" introduction to Shut the Box (and some elementary Math applications): https://www.gamesforyoungminds.com/blog/2017/11/30 /shut-the-box Your game needs to include: • Graphic representation of the "Box" and the dice • Roll the dice • Allow player to select which number(s) to "shut" and determine if that move is valid. o Use GUI for selecting which tiles (numbers) to shut • Graphically display status of tiles - open or shut • Continue until the player "shuts the box" (closes all numbers) or can't play (no valid moves left). • Display the players score at the end - "You Win" or total of remaining numbers.
Programming Project: Graphical "Shut the Box" Game Create a graphical version of the classic "Shut the Box" game using JavaFX as introduced in our text. Short Video of rules overview: Board Game Rules: How to Play Shut the Box Game "Easy" introduction to Shut the Box (and some elementary Math applications): https://www.gamesforyoungminds.com/blog/2017/11/30 /shut-the-box Your game needs to include: • Graphic representation of the "Box" and the dice • Roll the dice • Allow player to select which number(s) to "shut" and determine if that move is valid. o Use GUI for selecting which tiles (numbers) to shut • Graphically display status of tiles - open or shut • Continue until the player "shuts the box" (closes all numbers) or can't play (no valid moves left). • Display the players score at the end - "You Win" or total of remaining numbers.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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