Part C: Write Java Code for the following case scenarios:   Design a class named Employee. The class should keep the following information in fields: Employee name Employee number in the format XXX-L, where each X is a digit within the range 0-9 and the L is a letter within the range A_M. Hire date Write one or more constructors and the appropriate accessor and mutator methods for the class. Next, write a class named ProductionWorker that extends the Employee class. The ProductionWorker class should have fields to hold the following information: Shift (an integer) Hourly pay rate (double) The workday is divided into two shifts: day and night. The shift field will be an integer value representing the shift that the employee works. The day shift is shift 1 and the night shift is shift 2. Write one or more constructors and the appropriate accessor and mutator methods for the class. Demonstarte the classes by writing a program that uses a ProductionWorker object.   In a particular factory, a team leader is an hourly paid production worker that leads a small team. In addition to hourly pay, team leaders earn a fixed monthly bonus. Team leaders are required to attend a minimum number of hours of training per year. Design a TeamLeader class that extends the ProductionWorker class you designed in the previous question. The TeamLeader class should have fields for the monthly bonus amount, the required number of training hours, and the number of training hours that the team leader has attended. Write one or more constructors and the appropriate accesors and mutator methods for the class. Demonstrate the class by writing a program that uses a TeamLeader object in java.

EBK JAVA PROGRAMMING
9th Edition
ISBN:9781337671385
Author:FARRELL
Publisher:FARRELL
Chapter4: More Object Concepts
Section: Chapter Questions
Problem 11PE
icon
Related questions
Question

Part C: Write Java Code for the following case scenarios:

 

  1. Design a class named Employee. The class should keep the following information in fields:
  • Employee name
  • Employee number in the format XXX-L, where each X is a digit within the range 0-9 and the L is a letter within the range A_M.
  • Hire date

Write one or more constructors and the appropriate accessor and mutator methods for the class.

Next, write a class named ProductionWorker that extends the Employee class. The ProductionWorker class should have fields to hold the following information:

  • Shift (an integer)
  • Hourly pay rate (double)

The workday is divided into two shifts: day and night. The shift field will be an integer value representing the shift that the employee works. The day shift is shift 1 and the night shift is shift 2. Write one or more constructors and the appropriate accessor and mutator methods for the class. Demonstarte the classes by writing a program that uses a ProductionWorker object.

 

  1. In a particular factory, a team leader is an hourly paid production worker that leads a small team. In addition to hourly pay, team leaders earn a fixed monthly bonus. Team leaders are required to attend a minimum number of hours of training per year. Design a TeamLeader class that extends the ProductionWorker class you designed in the previous question. The TeamLeader class should have fields for the monthly bonus amount, the required number of training hours, and the number of training hours that the team leader has attended. Write one or more constructors and the appropriate accesors and mutator methods for the class. Demonstrate the class by writing a program that uses a TeamLeader object in java.
Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 4 steps with 1 images

Blurred answer
Knowledge Booster
Data members
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781337671385
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
C++ for Engineers and Scientists
C++ for Engineers and Scientists
Computer Science
ISBN:
9781133187844
Author:
Bronson, Gary J.
Publisher:
Course Technology Ptr
EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
Computer Science
ISBN:
9781305480537
Author:
FARRELL
Publisher:
CENGAGE LEARNING - CONSIGNMENT
Programming Logic & Design Comprehensive
Programming Logic & Design Comprehensive
Computer Science
ISBN:
9781337669405
Author:
FARRELL
Publisher:
Cengage
C++ Programming: From Problem Analysis to Program…
C++ Programming: From Problem Analysis to Program…
Computer Science
ISBN:
9781337102087
Author:
D. S. Malik
Publisher:
Cengage Learning
Microsoft Visual C#
Microsoft Visual C#
Computer Science
ISBN:
9781337102100
Author:
Joyce, Farrell.
Publisher:
Cengage Learning,