Part 1: Computer-Assisted Instruction (CAI) refers to the use of computers in education. Write a script to help an elementary school student learn multiplication. Create a function that randomly generates and returns a tuple of two positive one-digit integers. Use that function's result in your script to prompt the user with a question, such as: How much is 6 times 7? For a correct answer, display the message "Very good!" and ask another multiplication question. For an incorrect answer, display the message "No. Please try again." and let the student try the same question repeatedly until the student finally gets it right. Then, modify the program so that various comments are displayed for each answer. Possible responses to a correct answer should include 'Very good!' , 'Nice work!' and 'Keep up the good work!' Possible responses to an incorrect answer shojld include 'No. Please try again.' , 'Wrong. Try once more.' and 'No. Keep trying.' Choose a number from 1 to 3, then use that value to select one of the three appropriate responses to each correct or incorrect answer. Finally, modify the program to allow the user to enter a difficulty level. At a difficulty level of 1, the program should use only single-digit numbers in the problems and at a difficulty level of 2, numbers as large as two digits. Note: Write program Pseudocode (detail algorithm) and add it as a comment block
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Part 1:
Computer-Assisted Instruction (CAI) refers to the use of computers in education. Write a script to help an elementary school student learn multiplication. Create a function that randomly generates and returns a tuple of two positive one-digit integers. Use that function's result in your script to prompt the user with a question, such as:
How much is 6 times 7?
For a correct answer, display the message "Very good!" and ask another multiplication question. For an incorrect answer, display the message "No. Please try again." and let the student try the same question repeatedly until the student finally gets it right.
Then, modify the program so that various comments are displayed for each answer. Possible responses to a correct answer should include 'Very good!' , 'Nice work!' and 'Keep up the good work!' Possible responses to an incorrect answer shojld include 'No. Please try again.' , 'Wrong. Try once more.' and 'No. Keep trying.' Choose a number from 1 to 3, then use that value to select one of the three appropriate responses to each correct or incorrect answer.
Finally, modify the program to allow the user to enter a difficulty level. At a difficulty level of 1, the program should use only single-digit numbers in the problems and at a difficulty level of 2, numbers as large as two digits.
Note: Write program Pseudocode (detail
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