| Battle_Arena Game ~/Desktop/Battle_Aren 1 | cmake-build-debug | PlayerApplications A CMakeLists.txt 2 main.cpp ulı External Libraries O Scratches and Consoles #include "PlayerApplications.h" 2 using namespace std; 3. 4. PlayerApplications::PlayerApplications() { Username = ""; 6 password =

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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In C++, what is a const char*? And when using const char* would this be well suited or just using string&?

As well as why do I get an error when I try having the username has const char, but I do not get an error when making const char username into a const char* username? What is the reason for this error I am getting?

17
class PlayerApplications {
18
Potected:
const char username;
19
20
const char *password;
21
static int generate_ID; // Generating users id's
22
unordered_map<string, int> usersID;
23
unordered_map<string, string> players_information;
24
public:
25 5
PlayerApplications();
PlayerApplications(string & username);
26
27
28
void create account ();
29
30
31
void choose factions ();
32
33
34
Transcribed Image Text:17 class PlayerApplications { 18 Potected: const char username; 19 20 const char *password; 21 static int generate_ID; // Generating users id's 22 unordered_map<string, int> usersID; 23 unordered_map<string, string> players_information; 24 public: 25 5 PlayerApplications(); PlayerApplications(string & username); 26 27 28 void create account (); 29 30 31 void choose factions (); 32 33 34
| Battle_Arena_Game ~/Desktop/Battle_Aren 1
| cmake-build-debug
#include "PlayerApplications.h"
using namespace std;
PlayerApplications
3.
CMakeLists.txt
4 5
PlayerApplications::PlayerApplications() {
2 main.cpp
> ullıi External Libraries
username = "";
C+
password = "".
Scratches and Consoles
7
. Structure
I Proje
Transcribed Image Text:| Battle_Arena_Game ~/Desktop/Battle_Aren 1 | cmake-build-debug #include "PlayerApplications.h" using namespace std; PlayerApplications 3. CMakeLists.txt 4 5 PlayerApplications::PlayerApplications() { 2 main.cpp > ullıi External Libraries username = ""; C+ password = "". Scratches and Consoles 7 . Structure I Proje
Expert Solution
Step 1

The use of const char* in C++

const char *p - This is a pointer to a constant character. You cannot change the value pointed by p, but you can change the pointer p itself.

In C++, we can use strings as constant array of characters that is why we use const keyword before char*.

const char *username:  We cannot modify the string at later stage in program. We can change username to point something else but cannot change value present at username.

In  your program context it is well suited to use const char *username.

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