Now, is there a way to do this without thread pooling? Say we have a global variable maximumThreads that the user sets with the function, void setSortThreads(int count) { maximumThreads = count; } Using this global, how can we set up a basic parallelization that limits the amount of threads with the value set by this function? And, would the final solution be optimized to be faster than a version of quick sort that doesn't use threads?
Now, is there a way to do this without thread pooling? Say we have a global variable maximumThreads that the user sets with the function, void setSortThreads(int count) { maximumThreads = count; } Using this global, how can we set up a basic parallelization that limits the amount of threads with the value set by this function? And, would the final solution be optimized to be faster than a version of quick sort that doesn't use threads?
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Now, is there a way to do this without thread pooling? Say we have a global variable maximumThreads that the user sets with the function,
void setSortThreads(int count) {
maximumThreads = count;
}
maximumThreads = count;
}
Using this global, how can we set up a basic parallelization that limits the amount of threads with the value set by this function? And, would the final solution be optimized to be faster than a version of quick sort that doesn't use threads?
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