le application, follow the steps below in order: Declare a two-dimen sional array of 10 rows and 15 columns that can store integers in the int data type. Each row of this tw o-dimensional array represents a tombala card. Therefore, this series has the capacity to store 10 different tombala cards. Assign 15 unique random integers in the range of 1 (inclusive) to 90 (inclusive) to each row of this array. Prototype for this purpose void CreateCards (int[][15], int); Make use of the sub-function given in the form. The first parameter of this function is the two-dimensional array that stores tombala cards, and the second parameter is the total number of cards. Then print the contents of the series on the screen similar to the following output TOMBALA KARTLARI HAZIRLANIYOR=TOMBALA CARDS ARE PREPARING

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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To simulate the game detailed above in a computer environment as a C ++ con sole application, follow the steps below in order: Declare a two-dimen sional array of 10 rows and 15 columns that can store integers in the int data type. Each row of this tw o-dimensional array represents a tombala card. Therefore, this series has the capacity to store 10 different tombala cards. Assign 15 unique random integers in the range of 1 (inclusive) to 90 (inclusive) to each row of this array. Prototype for this purpose void CreateCards (int[][15], int); Make use of the sub-function given in the form. The first parameter of this function is the two-dimensional array that stores tombala cards, and the second parameter is the total number of cards. Then print the contents of the series on the screen similar to the following output TOMBALA KARTLARI HAZIRLANIYOR=TOMBALA CARDS ARE PREPARING

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