Laboratory Assignment: On completion of this assignment you will learn the following: 1. Defining constructors for class 2. Use of global variable 3. Defining static members A warehouse management program needs a class to represent the articles in stock. Define a class called Article for this purpose using the data members: Article Name, Article Number, Sales Price. Declare the constructor with default arguments for each parameter to ensure that a default constructor exists for the class. Access methods for the data members are to be defined as inline. Negative prices must not exist. If a negative price is passed as an argument, the price must be stored as 0.0. Implement the constructor, and the method Print(). Also define a global variable for the number of Article type objects. The constructor must use the arguments passed to it to initialize the data members, additionally increment the global counter. The application program tests the Article class. Define four objects belonging to the Article class type: 1. A global object and a local object in the main function. 2. Two local objects in a function test() that is called twice by main(). One object needs a static definition. The function test() displays these objects and outputs a message when it is terminated. Use articles of your own choice to initialize the objects. Additionally, call the access methods to modify individual data members and display the objects on screen.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Department of Computer Science and Engineering, NIT Rourkela
Laboratory Assignment:
On completion of this assignment you will learn the following:
1. Defining constructors for class
2. Use of global variable
3. Defining static members
A warehouse management program needs a class to represent the articles in
stock. Define a class called Article for this purpose using the data members:
Article Name, Article Number, Sales Price. Declare the constructor with default
arguments for each parameter to ensure that a default constructor exists for the
class. Access methods for the data members are to be defined as inline.
Negative prices must not exist. If a negative price is passed as an argument, the
price must be stored as 0.0.
Also define a global
Implement the constructor, and the method Print().
variable for the number of Article type objects. The constructor must use the
arguments passed to it to initialize the data members, additionally increment the
global counter.
The application program tests the Article class. Define four objects belonging to
the Article class type:
1. A global object and a local object in the main function.
2. Two local objects in a function test() that is called twice by main(). One object
needs a static definition. The function test() displays these objects and outputs a
message when it is terminated.
Use articles of your own choice to initialize the objects. Additionally, call
access methods to modify individual data members and display the objects
the
on
screen.
Test your program.
Transcribed Image Text:Department of Computer Science and Engineering, NIT Rourkela Laboratory Assignment: On completion of this assignment you will learn the following: 1. Defining constructors for class 2. Use of global variable 3. Defining static members A warehouse management program needs a class to represent the articles in stock. Define a class called Article for this purpose using the data members: Article Name, Article Number, Sales Price. Declare the constructor with default arguments for each parameter to ensure that a default constructor exists for the class. Access methods for the data members are to be defined as inline. Negative prices must not exist. If a negative price is passed as an argument, the price must be stored as 0.0. Also define a global Implement the constructor, and the method Print(). variable for the number of Article type objects. The constructor must use the arguments passed to it to initialize the data members, additionally increment the global counter. The application program tests the Article class. Define four objects belonging to the Article class type: 1. A global object and a local object in the main function. 2. Two local objects in a function test() that is called twice by main(). One object needs a static definition. The function test() displays these objects and outputs a message when it is terminated. Use articles of your own choice to initialize the objects. Additionally, call access methods to modify individual data members and display the objects the on screen. Test your program.
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