JAVA SWING I have definied a straight TUBE as: int rectWidth = 25; // replace 50 with the desired width of the rectangle int rectHeight = 200; // replace 200 with the desired height of the rectangle int rectX = (this.getWidth() - rectWidth) / 2; int rectY = (this.getHeight() - rectHeight) / 2; game.fillRect(rectX, rectY, rectWidth, rectHeight); I need L tube, which connects the straight tubes. How to define L tubes?
JAVA SWING I have definied a straight TUBE as: int rectWidth = 25; // replace 50 with the desired width of the rectangle int rectHeight = 200; // replace 200 with the desired height of the rectangle int rectX = (this.getWidth() - rectWidth) / 2; int rectY = (this.getHeight() - rectHeight) / 2; game.fillRect(rectX, rectY, rectWidth, rectHeight); I need L tube, which connects the straight tubes. How to define L tubes?
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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JAVA SWING
I have definied a straight TUBE as:
int rectWidth = 25; // replace 50 with the desired width of the rectangle
int rectHeight = 200; // replace 200 with the desired height of the rectangle
int rectX = (this.getWidth() - rectWidth) / 2;
int rectY = (this.getHeight() - rectHeight) / 2;
game.fillRect(rectX, rectY, rectWidth, rectHeight);
I need L tube, which connects the straight tubes. How to define L tubes?
int rectHeight = 200; // replace 200 with the desired height of the rectangle
int rectX = (this.getWidth() - rectWidth) / 2;
int rectY = (this.getHeight() - rectHeight) / 2;
game.fillRect(rectX, rectY, rectWidth, rectHeight);
I need L tube, which connects the straight tubes. How to define L tubes?
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