Java Program Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains: - Two double data fields named width and height that specify the width and height of the rectangle. The default values are 1 for both width and height. - A no-arg constructor that creates a default rectangle. - A constructor that creates a rectangle with the specified width and height. - A method named getArea() that returns the area of this rectangle. - A method named getPerimeter() that returns the perimeter Draw the UML diagram for the class then implement the class. Write a test program that creates two Rectangle objects—one with width 4 and height 40, and the other with width 3.5 and height 35.9. Display the width, height, area, and perimeter of each rectangle in this order.
Java Program
Following the example of the Circle class in Section 9.2, design a class named Rectangle to represent a rectangle. The class contains:
- Two double data fields named width and height that specify the width and height of the rectangle. The
default values are 1 for both width and height.
- A no-arg constructor that creates a default rectangle.
- A constructor that creates a rectangle with the specified width and height.
- A method named getArea() that returns the area of this rectangle.
- A method named getPerimeter() that returns the perimeter
Draw the UML diagram for the class then implement the class. Write a test program that creates two Rectangle objects—one with width 4 and height 40, and the other with width 3.5 and height 35.9. Display the width, height, area, and perimeter of each rectangle in this order.
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