INSTRUCTIONS: Build and run a C# inheritance application given the following information. 1. The UML Diagram & Main Program Dog Pet +name: char* #age: int - Dogſchar*, int) Bark( ): void + Pet(char*, int) + getAge() const: int public static Main () { Dog d - new Dog ("Spike", 3) : d.bark () ; Console.ReadKey () ; 2. The Console.WriteLine Parameters of Each Member Method in the Derived Classes ("Woof! My name is (0} and I'm (1} years old.", name, age)

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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INSTRUCTIONS:
Build and run a C# inheritance application given the following information.
1. The UML Diagram & Main Program
Dog
Pet
+name: char*
#age: int
+ Dogſchar*, int)
+ Bark( ): void
+ Pet(char*, int)
+ getAge() const: int
public static Main () {
Dog d = new Dog ("Spike" , 3) ;
d.bark () ;
Console. ReadKey ) ;
2. The Console.WriteLine Parameters of Each Member Method in the Derived Classes
("Woof! My name is (0} and
I'm {1} years old.", name,
age)
Transcribed Image Text:INSTRUCTIONS: Build and run a C# inheritance application given the following information. 1. The UML Diagram & Main Program Dog Pet +name: char* #age: int + Dogſchar*, int) + Bark( ): void + Pet(char*, int) + getAge() const: int public static Main () { Dog d = new Dog ("Spike" , 3) ; d.bark () ; Console. ReadKey ) ; 2. The Console.WriteLine Parameters of Each Member Method in the Derived Classes ("Woof! My name is (0} and I'm {1} years old.", name, age)
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