Create a C++ console application that implements this inheritance hierarchy. Note the following: The game has no "Enemy" object but it does have specific enemies. (Abstract) All enemies will have the following properties or behaviours • Damage - A value representing how much damage they would do to an enemy. Default enemy damage is 10. • Warcry-A proclaimation of their intent to do battle. Default enemies warcry is "Roar!" • Attack - An ability to combine a warcry with damage. (Ex: "Roar!" "Deal 10 damage to opponent"). Skeleton: Damage - Base enemy damage • Warcry - Base enemy warcry but with the addition of "Hssssssssssss" to the end. • Attack - Warcry followed by two quick attacks on the opponent. Troll: ■ Damage - 1.5x base enemy damage. ■ Warcry - Base enemy warcry but with the addition of "Grrrrrrr" to the end. Attack - Warcry followed by a single attack on the opponent. ■ Ora: ■ • Dark Oro: ■ Damage - 2.0x base enemy damage. ■ Warcry-Base enemy warcry with the addition of "AHHHHHHHHHH" to the end. ■ Attack -Berserker Attack. Warcry--> Attack--> Warory -->> Attack ■ Damage - Does not use base damage ■ Magic - A magic spell conjured to fight enemies. (This spell can be any spell of your choosing). ■ Warcry - Does NOT use base warcry. Instead recite a casting spell for your magic. Attack - Warcry followed by magic.
Create a C++ console application that implements this inheritance hierarchy. Note the following: The game has no "Enemy" object but it does have specific enemies. (Abstract) All enemies will have the following properties or behaviours • Damage - A value representing how much damage they would do to an enemy. Default enemy damage is 10. • Warcry-A proclaimation of their intent to do battle. Default enemies warcry is "Roar!" • Attack - An ability to combine a warcry with damage. (Ex: "Roar!" "Deal 10 damage to opponent"). Skeleton: Damage - Base enemy damage • Warcry - Base enemy warcry but with the addition of "Hssssssssssss" to the end. • Attack - Warcry followed by two quick attacks on the opponent. Troll: ■ Damage - 1.5x base enemy damage. ■ Warcry - Base enemy warcry but with the addition of "Grrrrrrr" to the end. Attack - Warcry followed by a single attack on the opponent. ■ Ora: ■ • Dark Oro: ■ Damage - 2.0x base enemy damage. ■ Warcry-Base enemy warcry with the addition of "AHHHHHHHHHH" to the end. ■ Attack -Berserker Attack. Warcry--> Attack--> Warory -->> Attack ■ Damage - Does not use base damage ■ Magic - A magic spell conjured to fight enemies. (This spell can be any spell of your choosing). ■ Warcry - Does NOT use base warcry. Instead recite a casting spell for your magic. Attack - Warcry followed by magic.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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